Difference between revisions of "Category:Poisoned"

From Wildermyth Wiki
(Created page with "Category:Status effects")
 
Line 1: Line 1:
[[Category:Status effects]]
[[Category:Status effects]]
Poisoned enemies take true damage at the start of their turns. This bypasses armor and warding.

Revision as of 20:02, 20 November 2019


Poisoned enemies take true damage at the start of their turns. This bypasses armor and warding.

Pages in category "Poisoned"

The following 5 pages are in this category, out of 5 total.