Difference between revisions of "Category:Poisoned"

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Poisoned enemies take true damage at the start of their turns. This bypasses armor and warding.
[[Category:Status effects]]
[[Category:Status effects]]
Poisoned enemies take true damage at the start of their turns. This bypasses armor and warding.

Revision as of 20:02, 20 November 2019

Poisoned enemies take true damage at the start of their turns. This bypasses armor and warding.

Pages in category "Poisoned"

The following 5 pages are in this category, out of 5 total.