Difference between revisions of "Category:Poisoned"

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Poisoned enemies take true damage at the start of their turns. This bypasses armor and warding.
Poisoned enemies take '''''x''''' true damage at the start of their turns. This bypasses armor and warding.
 
* If poison is applied more than once, the amount of damage done stacks.
* Poison normally lasts 3 turns, if not otherwise specified.
* Poison does no damage on the turn it is applied; it takes effect at the start of the monster's turn
* If a character is poisoned more than once, the separate applications stack and their durations are tracked individually (despite how it shows in the UI)


[[Category:Status effects]]
[[Category:Status effects]]

Latest revision as of 07:41, 12 July 2021

Poisoned enemies take x true damage at the start of their turns. This bypasses armor and warding.

  • If poison is applied more than once, the amount of damage done stacks.
  • Poison normally lasts 3 turns, if not otherwise specified.
  • Poison does no damage on the turn it is applied; it takes effect at the start of the monster's turn
  • If a character is poisoned more than once, the separate applications stack and their durations are tracked individually (despite how it shows in the UI)

Pages in category "Poisoned"

The following 5 pages are in this category, out of 5 total.