From Wildermyth Wiki
Revision as of 05:50, 22 June 2021 by Croald (talk | contribs)
Jump to navigation Jump to search

Poisoned enemies take x true damage at the start of their turns. This bypasses armor and warding.

  • If poison is applied more than once, the amount of damage done stacks.
  • Poison normally lasts 3 turns, if not otherwise specified.
  • Poison does no damage on the turn it is applied; it takes effect at the start of the monster's turn

Pages in category "Poisoned"

The following 5 pages are in this category, out of 5 total.