Celestial/Meteor Strike

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UI DiamondRed.png single action, ends turn

Meteor Strike

x magic damage

(Active) <name> can summon a falling star that deals damage in an area at the start of their next turn.

Damage: (5 to 8) + (Bonus Damage + Potency)

Note: to use this ability, it must be selected as a theme upgrade upon hero promotion.

Requires at least one Celestial Arm for Meteor Strike to appear as an upgrade selection.

Specifics

  • Meteor Strike cannot stunt.
  • Focus Range 5.6 + Long Reach
  • Area of effect is a 5x5 square without the corner edges. Area is centered on the focus tile, so enemies farther away than 5.6 + Long Reach may be hit
  • Has a hidden +20 accuracy bonus
  • Enemies will attempt to avoid the target area, similarly to Guardian and fire.
  • Can apply Blinding Attacks but not Poison or Crippling Strikes.
  • Damage is increased by Lover's Vengeance but does not benefit from Vigorflow, Bloodrage, or Sharpshooter.
  • Does not trigger Broadswipes
  • Does not benefit from flanking, and only sets up flanking when the attack hits.
  • Enemies do not benefit from cover bonuses from scenery.

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