Difference between revisions of "Engage"

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==In-Game Description==
==In-Game Description==
  <q>''(Active) As a free action, [[Hero]] [[engage]]s another creature, forcing it to attack her. [[Hero]] must stay in range and maintain a clear line of sight. +1 armor per engaged foe.''</q>
  <q>''(Active) As a swift action, [[Hero]] [[engage]]s another creature, forcing it to attack her. [[Hero]] must stay in range and maintain a clear line of sight. +1 armor per engaged foe.''</q>


==Specifics==
==Specifics==


May ''engage'' enemies within 4.5 tiles as a [[swift action]].
May ''engage'' enemies within 4.6 tiles as a {{iconify|swift action}}.


Engage counts as an attack, for the purposes of [[flanking]].
Engage counts as an attack, for the purposes of [[flanking]].

Revision as of 08:41, 3 December 2019

Engage is a active Warrior ability.

In-Game Description

(Active) As a swift action, Hero engages another creature, forcing it to attack her. Hero must stay in range and maintain a clear line of sight. +1 armor per engaged foe.

Specifics

May engage enemies within 4.6 tiles as a UI DiamondFeather.png swift action.

Engage counts as an attack, for the purposes of flanking.

Engagement lasts 1 turn, so it must be reapplied every turn if you wish to keep it active. If the engaged foe cannot move to the hero, engagement is cancelled at the beginning of the enemy's turn.

The enemy is allowed to make a ranged attack if they have one.

Uses

Is helpful for making an effective melee tank build.