Difference between revisions of "Flashcone"
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Revision as of 20:47, 21 November 2019
Once per combat, the hero may throw a flashcone that blinds enemies in an area and deals damage equal to his/her potency to all affected creatures. The flashcone has a range of 4 tiles (3 diagonally) and an area of effect shaped like a cross that spreads 2 squares away from the impact tile (adjacent only, not diagonal).
To conceal an ally, the flashcone must be targeted at their tile.