Difference between revisions of "Flashcone"

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m (Pbelanger moved page Ability:Flashcone to Flashcone without leaving a redirect: Removed prefix)
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==Specifics==
==Specifics==


Once per combat, the hero may throw a flashcone that [[blind]]s enemies in an area and deals damage equal to his/her potency to all affected creatures. The flashcone has a range of 4 tiles (3 diagonally) and an area of effect shaped like a cross that spreads 2 squares away from the impact tile (adjacent only, not diagonal).
Once per combat, the hero may throw a flashcone that [[blind]]s enemies in an area and deals damage equal to his/her [[potency]] to all affected creatures. The flashcone has a range of 4 tiles (3 diagonally) and an area of effect shaped like a cross that spreads 2 squares away from the impact tile (adjacent only, not diagonal).


To conceal an ally, the flashcone must be targeted at their tile.
To conceal an ally, the flashcone must be targeted at their tile.

Revision as of 09:12, 12 June 2021

Flashcone is an active Hunter ability.

Flashcone range and area of effect

In-Game Description

(Active) Once per combat, Hero throws a flashcone that blinds enemies, and deals their potency as magic damage. If thrown at an ally, they will be hidden.

Specifics

Once per combat, the hero may throw a flashcone that blinds enemies in an area and deals damage equal to his/her potency to all affected creatures. The flashcone has a range of 4 tiles (3 diagonally) and an area of effect shaped like a cross that spreads 2 squares away from the impact tile (adjacent only, not diagonal).

To conceal an ally, the flashcone must be targeted at their tile.