Difference between revisions of "Flashcone"
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==In-Game Description== | ==In-Game Description== | ||
<q>''(Active) Once per combat, Hero throws a flashcone that [[blind]]s enemies, and deals '''x''' magic damage. If thrown at an ally, they will be [[hidden]].''</q> | <q>''(Active) Once per combat, Hero throws a flashcone that [[blind]]s enemies, and deals '''x''' magic damage. If thrown at an ally, they will be [[hidden]].''</q> | ||
==Upgrade== | |||
<q>''Put all heroes within area of effect into grayplane; +1 use per mission.''</q> | |||
==Specifics== | ==Specifics== |
Revision as of 14:40, 13 October 2021
Flashcone is an active Hunter ability.
In-Game Description
(Active) Once per combat, Hero throws a flashcone that blinds enemies, and deals x magic damage. If thrown at an ally, they will be hidden.
Upgrade
Put all heroes within area of effect into grayplane; +1 use per mission.
Specifics
- Once per combat, the hero may throw a flashcone that blinds enemies in an area and deals damage to all affected creatures.
- Damage =
Potency+Spell damage
- The flashcone has a range of 4.6 tiles and a cross-shaped area of effect that spreads 2 squares away from the impact tile (orthogonal only, not diagonal).
- To conceal an ally, the flashcone must be targeted at their exact tile
- Throwing the flashcone does not break grayplane (at least it doesn't, if you do no damage)