Difference between revisions of "Flashcone"

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'''Flashcone''' is an [[active]] [[:Category:Hunter abilities|Hunter ability]].
'''Flashcone''' is an active [[Hunter]] [[ability]].
[[File:Flashcone.png|200px|thumb|right|Flashcone range and area of effect]]
[[File:Flashcone.png|200px|thumb|right|Flashcone range and area of effect]]


==In-Game Description==
==In-Game Description==
<q>''(Active) Once per combat, Hero throws a flashcone that [[blind]]s enemies, and deals their potency as magic damage. If thrown at an ally, they will be [[hidden]].''</q>
<q>''(Active) Once per combat, Hero throws a flashcone that [[blind]]s enemies, and deals '''x''' magic damage. If thrown at an ally, they will be [[hidden]].''</q>
==Upgrade==
<q>''Put all heroes within area of effect into grayplane; +1 use per mission.''</q>


==Specifics==
==Specifics==


Once per combat, the hero may throw a flashcone that [[blind]]s enemies in an area and deals damage equal to his/her potency to all affected creatures. The flashcone has a range of 4 tiles (3 diagonally) and an area of effect shaped like a cross that spreads 2 squares away from the impact tile (adjacent only, not diagonal).
* Once per combat, the hero may throw a flashcone that [[blind]]s enemies in an area and deals damage to all affected creatures.  
* Damage = <code>[[Potency]]+[[Spell damage]]</code>
* Always hits
* The flashcone has a range of 4.6 tiles and a cross-shaped area of effect that spreads 2 squares away from the impact tile (orthogonal only, not diagonal).
* To conceal an ally, the flashcone must be targeted at their exact tile
* Throwing the flashcone does ''not'' break [[grayplane]] (even when it deals damage)


To conceal an ally, the flashcone must be targeted at their tile.
== Tips ==





Latest revision as of 17:37, 14 March 2022

Flashcone is an active Hunter ability.

Flashcone range and area of effect

In-Game Description

(Active) Once per combat, Hero throws a flashcone that blinds enemies, and deals x magic damage. If thrown at an ally, they will be hidden.

Upgrade

Put all heroes within area of effect into grayplane; +1 use per mission.

Specifics

  • Once per combat, the hero may throw a flashcone that blinds enemies in an area and deals damage to all affected creatures.
  • Damage = Potency+Spell damage
  • Always hits
  • The flashcone has a range of 4.6 tiles and a cross-shaped area of effect that spreads 2 squares away from the impact tile (orthogonal only, not diagonal).
  • To conceal an ally, the flashcone must be targeted at their exact tile
  • Throwing the flashcone does not break grayplane (even when it deals damage)

Tips