Difference between revisions of "Flashcone"

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==In-Game Description==
==In-Game Description==
<q>''(Active) Once per combat, Hero throws a flashcone that dazzles enemies in an area, and deals his/her potency as magic damage.''</q>
<q>''(Active) Once per combat, Hero throws a flashcone that [[blind]]s enemies, and deals their potency as magic damage. If thrown at an ally, they will be [[hidden]].''</q>


==Specifics==
==Specifics==
Once per combat, the hero may throw a flashcone that [[dazzled | dazzles]] enemies in an area and deals damage equal to his/her potency to all affected creatures. The flashcone has a range of 4 tiles (3 diagonally) and an area of effect shaped like a cross that spreads 2 squares away from the impact tile (adjacent only, not diagonal).
 
Once per combat, the hero may throw a flashcone that [[blind]]s enemies in an area and deals damage equal to his/her potency to all affected creatures. The flashcone has a range of 4 tiles (3 diagonally) and an area of effect shaped like a cross that spreads 2 squares away from the impact tile (adjacent only, not diagonal).




[[Category:Hunter abilities]]
[[Category:Hunter abilities]]

Revision as of 19:48, 20 November 2019

Flashcone is an active Hunter ability.

Flashcone range and area of effect

In-Game Description

(Active) Once per combat, Hero throws a flashcone that blinds enemies, and deals their potency as magic damage. If thrown at an ally, they will be hidden.

Specifics

Once per combat, the hero may throw a flashcone that blinds enemies in an area and deals damage equal to his/her potency to all affected creatures. The flashcone has a range of 4 tiles (3 diagonally) and an area of effect shaped like a cross that spreads 2 squares away from the impact tile (adjacent only, not diagonal).