Difference between revisions of "Flashcone"

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==Specifics==
==Specifics==


Once per combat, the hero may throw a flashcone that [[blind]]s enemies in an area and deals damage equal to his/her [[potency]] to all affected creatures. The flashcone has a range of 4 tiles (3 diagonally) and an area of effect shaped like a cross that spreads 2 squares away from the impact tile (adjacent only, not diagonal).
* Once per combat, the hero may throw a flashcone that [[blind]]s enemies in an area and deals damage to all affected creatures.
 
* Damage = <code>[[Potency]]+[[Spell damage]]</code>
To conceal an ally, the flashcone must be targeted at their tile.
* The flashcone has a range of 4.6 tiles and a cross-shaped area of effect that spreads 2 squares away from the impact tile (adjacent only, not diagonal).
* To conceal an ally, the flashcone must be targeted at their tile.





Revision as of 04:58, 20 June 2021

Flashcone is an active Hunter ability.

Flashcone range and area of effect

In-Game Description

(Active) Once per combat, Hero throws a flashcone that blinds enemies, and deals x magic damage. If thrown at an ally, they will be hidden.

Specifics

  • Once per combat, the hero may throw a flashcone that blinds enemies in an area and deals damage to all affected creatures.
  • Damage = Potency+Spell damage
  • The flashcone has a range of 4.6 tiles and a cross-shaped area of effect that spreads 2 squares away from the impact tile (adjacent only, not diagonal).
  • To conceal an ally, the flashcone must be targeted at their tile.