Difference between revisions of "Flashcone"

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* The flashcone has a range of 4.6 tiles and a cross-shaped area of effect that spreads 2 squares away from the impact tile (orthogonal only, not diagonal).
* The flashcone has a range of 4.6 tiles and a cross-shaped area of effect that spreads 2 squares away from the impact tile (orthogonal only, not diagonal).
* To conceal an ally, the flashcone must be targeted at their exact tile
* To conceal an ally, the flashcone must be targeted at their exact tile
* Throwing the flashcone does ''not'' break [[grayplane]] (at least it doesn't, if you do no damage)
* Throwing the flashcone does ''not'' break [[grayplane]] (even when it deals damage)





Revision as of 14:40, 13 October 2021

Flashcone is an active Hunter ability.

Flashcone range and area of effect

In-Game Description

(Active) Once per combat, Hero throws a flashcone that blinds enemies, and deals x magic damage. If thrown at an ally, they will be hidden.

Upgrade

Put all heroes within area of effect into grayplane; +1 use per mission.

Specifics

  • Once per combat, the hero may throw a flashcone that blinds enemies in an area and deals damage to all affected creatures.
  • Damage = Potency+Spell damage
  • The flashcone has a range of 4.6 tiles and a cross-shaped area of effect that spreads 2 squares away from the impact tile (orthogonal only, not diagonal).
  • To conceal an ally, the flashcone must be targeted at their exact tile
  • Throwing the flashcone does not break grayplane (even when it deals damage)