Difference between revisions of "Gorgon Corrupted Land"
From Wildermyth Wiki
(Added example image and wikilinks, fixed incorrect descriptions) |
|||
Line 1: | Line 1: | ||
[[File:Corruption Tiles.jpg|200px|thumb|alt=A few Gorgon Corrupted Tiles|A few corrupted tiles left behind by a Calamity-buffed [[Roe]]]] | |||
'''Gorgon Corrupted Land''', or just '''corruption''', is a permanent tile modifier left by [[Gorgons]]' movements during [[mission|missions]]. | |||
Corrupted tiles slow down [[Hero|Heroes]] that pass through them. If a Hero (or any non-Gorgon enemy?) is on a corrupted title at the end of the turn, they'll take raw [[damage]] – ignoring their [[armor]]. If a Gorgon ends their turn on a corrupted tile, they'll gain [[temporary health]]. | |||
Initially, only a few Gorgons can spread corruption. [[Calamity]] cards will allow other Gorgons to spread corruption throughout a campaign. | |||
== Specifics == | == Specifics == | ||
* | * Heroes and non-Gorgon enemies take 1 damage at the end of a turn, completely ignoring armor | ||
* It costs 0.5 extra [[move]] to step ''out of'' a corrupted tile | * It costs 0.5 extra [[move]] to step ''out of'' a corrupted tile | ||
* Gorgons gain 1 health each time they end a turn in a corrupted tile | * Gorgons gain 1 temporary health each time they end a turn in a corrupted tile. This is indicated by a "Nourished" text appearing | ||
Revision as of 09:09, 26 June 2021

A few corrupted tiles left behind by a Calamity-buffed Roe
Gorgon Corrupted Land, or just corruption, is a permanent tile modifier left by Gorgons' movements during missions.
Corrupted tiles slow down Heroes that pass through them. If a Hero (or any non-Gorgon enemy?) is on a corrupted title at the end of the turn, they'll take raw damage – ignoring their armor. If a Gorgon ends their turn on a corrupted tile, they'll gain temporary health.
Initially, only a few Gorgons can spread corruption. Calamity cards will allow other Gorgons to spread corruption throughout a campaign.
Specifics
- Heroes and non-Gorgon enemies take 1 damage at the end of a turn, completely ignoring armor
- It costs 0.5 extra move to step out of a corrupted tile
- Gorgons gain 1 temporary health each time they end a turn in a corrupted tile. This is indicated by a "Nourished" text appearing