Difference between revisions of "Grimly Glowing"
From Wildermyth Wiki
(Created page) |
|||
Line 14: | Line 14: | ||
| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
|- | |- | ||
| | | Receive a spellshard. | ||
|} | |} | ||
''2. "Nothing about this is right. Leave it be."'' | ''2. "Nothing about this is right. Leave it be."'' |
Revision as of 12:55, 29 February 2020
Grimly Glowing |
---|
[[Image:|center|184px]] |
Author |
Douglas Austin |
Event type |
Wilderness scouting |
While scouting in a forest the party find the corpse of an animal which contains a luminous crystal.
Choices
1. "No time to be squeamish. That thing could be a magic spellshard or something."
Outcome Receive a spellshard.
2. "Nothing about this is right. Leave it be."
Outcome Bury the corpse and leave.