Difference between revisions of "Heart of Stone"

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(corrected stat bonuses)
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| <strong>Outcome</strong>
| <strong>Outcome</strong>
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| The hero leaves the stone and the battle commences. The hero gains +0.3 Warding.
| The hero leaves the stone and the battle commences. The hero gains either '''+0.5 [[armor]]''', '''+0.5 [[warding]]''', or '''+0.5 [[bonus damage]]''' (chosen at random) for the remainder of the campaign.
|}
|}
''2. "If I pry it out, I'll have a small fortune!"''
''2. "If I pry it out, I'll have a small fortune!"''

Revision as of 21:59, 10 November 2021

Heart of Stone
StatueGem.png
Author
Jeremy Bernstein
Event type
Arrive at hostile site

One of the party discovers a mysterious statue containing a shining stone.

Choices

1. "*sigh* I should probably leave it be."

2. "If I pry it out, I'll have a small fortune!"


Images

Targets