Difference between revisions of "Heart of Stone"
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| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
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| The hero leaves the stone and the battle commences. The hero gains either '''+0.5 [[armor]]''', '''+0.5 [[warding]]''', or '''+0.5 [[bonus damage]]''' (chosen at random) for the remainder of the campaign. | | The hero leaves the stone and the battle commences. The hero gains either '''+0.5 [[Armor (Stat)|armor]]''', '''+0.5 [[warding]]''', or '''+0.5 [[bonus damage]]''' (chosen at random) for the remainder of the campaign. | ||
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''2. "If I pry it out, I'll have a small fortune!"'' | ''2. "If I pry it out, I'll have a small fortune!"'' | ||
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| Hero becomes [[crystalline]]. Start the battle with {{Dismay}}. | | Hero becomes [[crystalline]]. Start the battle with {{Dismay}}. | ||
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''3. "You awake? Or dreaming?"'' | ''3. "You awake? Or dreaming?"(Only available with earthscribe)'' | ||
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | :{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | ||
| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
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| Hero gains the Stoneblade Talisman (+1 Spell Damage). Start the battle with {{Fortitude}}. | | Hero gains the [[Stoneblade Talisman]] (+1 Spell Damage). Start the battle with {{Fortitude}}. | ||
|} | |} | ||
Revision as of 18:26, 19 January 2022
Heart of Stone |
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Author |
Jeremy Bernstein & Douglas Austin |
Event type |
Arrive at hostile site |
One of the party discovers a mysterious statue containing a shining stone.
Choices
1. "*sigh* I should probably leave it be."
Outcome The hero leaves the stone and the battle commences. The hero gains either +0.5 armor, +0.5 warding, or +0.5 bonus damage (chosen at random) for the remainder of the campaign.
2. "If I pry it out, I'll have a small fortune!"
Outcome Hero becomes crystalline. Start the battle with Dismay (all foes gain +1 hitpoint to start the mission).
3. "You awake? Or dreaming?"(Only available with earthscribe)
Outcome Hero gains the Stoneblade Talisman (+1 Spell Damage). Start the battle with Fortitude (All party members gain +2 temp health).
Images
Targets
Targets hero (required) Score: max(bookish,greedy,loner,poet,snark) >= 60 Eligible for Theme: gem Eligible for Theme Piece: head target (required) Score: (max(healer,leader,hothead,romantic)*(1-LOVER_WITH.hero))*(1-RIVAL_WITH.hero) >= 60 volunteer (optional) Score: ((LOVER_WITH.hero*10)+(RIVAL_WITH.hero*10))+SHIP_WITH.hero volunteer2 (optional) Score: ((theme_wolf+theme_mothWings)+theme_shadow)+theme_skeleton volunteer3 (optional) Score: mystic >= 1 lover (optional) Score: LOVER_WITH.hero >= 1
See Targets and scoring guide for help with role names and scoring.