Difference between revisions of "Hidden"

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[[File:Hidden.png|200x200px|thumb|right|Hidden Hero]]
[[File:Hidden.png|200x200px|thumb|right|Hidden Hero]]
 
<noinclude>
{{Main|Status Effect|l1=Status effects}}
{{Main|Status Effect|l1=Status effects}}


Hidden is a [[Status Effect|status effect]] that turns a character invisible.
Hidden is a [[Status Effect|status effect]] that turns a character invisible.</noinclude>
  {{Quote|{{Data description|Hidden}}}}
  {{Quote|{{Data description|Hidden}}}}


=== Specifics ===
=== Specifics ===
* Attacking out of Grayplane ignores both Warding and Armor
* Grayplane stays up indefinitely for the duration of combat
* Grayplane stays up indefinitely for the duration of combat
* If attacked or attacking then Grayplane will be cancelled
* If attacked or attacking then Grayplane will be cancelled
 
<noinclude><!--
== Abilities and Transformations ==
-->== Hero abilities ==
'''[[Silkstep|Silkstep (Hunter Ability):]]'''<br />
{| class="wikitable"
'''Silkstep:''' ({{iconify|single action, ends turn}}) Hunter enters Grayplane and ends their turn.
! Name
 
! Description
'''[[Flashcone|Flashcone (Hunter Ability):]]'''<br />
|-
'''Flashcone:''' ({{iconify|single action}}) Once per combat, Hero throws a flashcone that blinds enemies, and deals x magic damage. If thrown at an ally, they will be hidden.
| [[Silkstep|Silkstep (Hunter Ability)]]
 
| Hunter enters Grayplane and ends their turn.
'''[[Mothly|Moth Wings (Transformation):]]'''<br />
|-
'''Gloamglow:''' ({{iconify|swift action}}) Once per combat, [[Hero]] and all adjacent allies enter grayplane.
| [[Flashcone|Flashcone (Hunter Ability)]]
 
| Once per combat, Hero throws a flashcone that blinds enemies, and deals x magic damage. If thrown at an ally, they will be hidden.
|-
| [[Rogue|Rogue (Hunter Ability)]]
| (Passive) Every time Hero kills an enemy, he/she enters grayplane for free.
|-
| [[Naturalist|Naturalist (Mystic Ability)]]
| (Advanced interfusions<br />Plant: (Active) Vinewrench<br />Tree: (Passive) Upon interfusing with a tree, enter Grayplane<br />(Active) Treecall
|-
| [[Mothly|Gloamglow (Mothly)]]
| {{Data description|Gloamglow}}
|-
| [[Covering Fire|Covering Fire (Pet Fire Chicken)]]
| (Passive) Upon ending their turn on a tile with a blaze, Hero becomes hidden.  
|-
|}
== Enemies ==
== Enemies ==
'''[[Haunt|Haunt (Drauven):]]'''<br />
{| class="wikitable"
'''Specterstep:''' Every other turn, Haunt enters specterstep, causing the next attack against them to miss.
! Name
 
! Description
'''All Enemies:'''<br />
|-
'''Search:''' Every hero in a 2 tile radius will lose their hidden effect.
| Search (All Enemies)
 
| Every hero in a 2 tile radius will lose their hidden effect.
{{Navbox status effects}}
|-
|}
{{Navbox status effects}}</noinclude>

Latest revision as of 09:31, 10 March 2022

Hidden Hero

Hidden is a status effect that turns a character invisible.

<shortName> cannot be seen by enemies.

Specifics

  • Attacking out of Grayplane ignores both Warding and Armor
  • Grayplane stays up indefinitely for the duration of combat
  • If attacked or attacking then Grayplane will be cancelled

Hero abilities

Name Description
Silkstep (Hunter Ability) Hunter enters Grayplane and ends their turn.
Flashcone (Hunter Ability) Once per combat, Hero throws a flashcone that blinds enemies, and deals x magic damage. If thrown at an ally, they will be hidden.
Rogue (Hunter Ability) (Passive) Every time Hero kills an enemy, he/she enters grayplane for free.
Naturalist (Mystic Ability) (Advanced interfusions
Plant: (Active) Vinewrench
Tree: (Passive) Upon interfusing with a tree, enter Grayplane
(Active) Treecall
Gloamglow (Mothly) Once per combat, <self> and all adjacent allies enter grayplane
Covering Fire (Pet Fire Chicken) (Passive) Upon ending their turn on a tile with a blaze, Hero becomes hidden.

Enemies

Name Description
Search (All Enemies) Every hero in a 2 tile radius will lose their hidden effect.