Difference between revisions of "Hidden"
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[[File:Hidden.png|200x200px|thumb|right|Hidden Hero]] | |||
{{Main|Status Effect|l1=Status effects}} | |||
Hidden is a [[Status Effect|status effect]] that turns a character invisible. | |||
== Effect == | |||
Unit cannot be seen by enemies. Damage dealt while hidden ignores all armor | |||
=== Specifics === | |||
* Grayplane stays up indefinitely for the duration of combat | |||
* If attacked or attacking then Grayplane will be cancelled | |||
== Abilities and Transformations == | |||
'''[[Silkstep|Silkstep (Hunter Ability):]]'''<br /> | |||
Active: Hunter enters Grayplane and ends their turn. | |||
'''[[Mothly|Moth Wings (Transformation):]]'''<br /> | |||
Gloamglow: Once per combat, [[Hero]] and all adjacent allies enter grayplane. {{iconify|swift action}} | |||
'''[[Flashcone|Silkstep (Hunter Ability):]]'''<br /> | |||
Active: Once per combat, Hero throws a flashcone that blinds enemies, and deals x magic damage. If thrown at an ally, they will be hidden. | |||
== Enemies == | |||
'''[[Haunt|Haunt (Drauven):]]'''<br /> | |||
Specterstep: Every other turn, Haunt enters specterstep, causing the next attack against them to miss. | |||
'''All Enemies:'''<br /> | |||
Search: Every hero in a 2 tile radius will lose their hidden effect. | |||
{{Navbox status effects}} |
Revision as of 17:52, 15 January 2022
Main article: Status effects
Hidden is a status effect that turns a character invisible.
Effect
Unit cannot be seen by enemies. Damage dealt while hidden ignores all armor
Specifics
- Grayplane stays up indefinitely for the duration of combat
- If attacked or attacking then Grayplane will be cancelled
Abilities and Transformations
Silkstep (Hunter Ability):
Active: Hunter enters Grayplane and ends their turn.
Moth Wings (Transformation):
Gloamglow: Once per combat, Hero and all adjacent allies enter grayplane. swift action
Silkstep (Hunter Ability):
Active: Once per combat, Hero throws a flashcone that blinds enemies, and deals x magic damage. If thrown at an ally, they will be hidden.
Enemies
Haunt (Drauven):
Specterstep: Every other turn, Haunt enters specterstep, causing the next attack against them to miss.
All Enemies:
Search: Every hero in a 2 tile radius will lose their hidden effect.
Status effects |
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Blinded · Deafened · Dominated · Engaged · Hidden · Hobbled · Pinned · Poisoned · Stasis · Stunned |