Difference between revisions of "Hobbled"
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== Hero abilities == | == Hero abilities == | ||
'''[[Interfusion|Basic Interfusion (Interfusion):]]'''<br /> | |||
'''[[ | '''Constrict (Textil):''' ({{iconify|single action, ends turn}}) A serpent of animated fabric wraps round an enemy, [[Hobble|hobbling]] it and squeezing away its life. | ||
''' | |||
{| class="wikitable" | {| class="wikitable" | ||
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'''[[Backslam|Backslam (Warrior Ability):]]'''<br /> | '''[[Elementalist|Elementalist upgrade (Interfusion):]]'''<br /> | ||
Backslam+ ( | '''Splinterblast+ (Wood):''' ({{iconify|single action, ends turn}}) +1 damage and apply 1 hobble. | ||
'''[[Backslam|Backslam Upgrade (Warrior Ability):]]'''<br /> | |||
'''Backslam+:''' ({{iconify|swift action}}) Knock the target into another enemy to displace it, deal half damage (1/2 of [[Hero]]'s Armor), and Hobble both enemies. | |||
'''[[Crippling Strikes|Crippling Strikes (Hunter Ability):]]'''<br /> | '''[[Crippling Strikes|Crippling Strikes (Hunter Ability):]]'''<br /> | ||
Crippling Strikes: (Passive) Hero's attacks apply 2 Hobbled to the enemy. | '''Crippling Strikes:''' (Passive) Hero's attacks apply 2 Hobbled to the enemy. | ||
'''[[Ice Shield|Ice Shield (Offhand Artifact):]]'''<br /> | |||
'''Freeze:''' (Active) Freezes on block. Attacker takes 1 true damage and is hobbled. | |||
== Enemies == | == Enemies == | ||
'''[[Horn Child|Horn Child (Deepist):]]'''<br /> | '''[[Horn Child|Horn Child (Deepist):]]'''<br /> | ||
Gang Up: (Passive) Flanking attacks hobble. | '''Gang Up:''' (Passive) Flanking attacks hobble. | ||
'''Special Enemies:'''<br /> | '''Special Enemies:'''<br /> | ||
Unstoppable: Cannot be pinned or hobbled. | '''Unstoppable:''' Cannot be pinned or hobbled. | ||
{{Navbox status effects}} | {{Navbox status effects}} |
Revision as of 05:27, 23 January 2022
Hobbled is a status effect that reduces speed of the target for each stack of hobbled.
Speed temporarily reduced
Specifics
- Hobbled can be stacked, increasing the duration
- Each stack of Hobbled adds another -2 speed until 1 speed is reached
Hero abilities
Basic Interfusion (Interfusion):
Constrict (Textil): ( single action, ends turn) A serpent of animated fabric wraps round an enemy, hobbling it and squeezing away its life.
Stat | Description |
---|---|
Damage | Pot+Spell Damage
|
Effects | Applies hobbled |
Range | 6.6 |
Stunt |
Elementalist upgrade (Interfusion):
Splinterblast+ (Wood): ( single action, ends turn) +1 damage and apply 1 hobble.
Backslam Upgrade (Warrior Ability):
Backslam+: ( swift action) Knock the target into another enemy to displace it, deal half damage (1/2 of Hero's Armor), and Hobble both enemies.
Crippling Strikes (Hunter Ability):
Crippling Strikes: (Passive) Hero's attacks apply 2 Hobbled to the enemy.
Ice Shield (Offhand Artifact):
Freeze: (Active) Freezes on block. Attacker takes 1 true damage and is hobbled.
Enemies
Horn Child (Deepist):
Gang Up: (Passive) Flanking attacks hobble.
Special Enemies:
Unstoppable: Cannot be pinned or hobbled.
Status effects |
---|
Blinded · Deafened · Dominated · Engaged · Hidden · Hobbled · Pinned · Poisoned · Stasis · Stunned |