Hobbled

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Revision as of 05:09, 23 January 2022 by Green riding hood (talk | contribs)
Hobbled Enemy

Hobbled is a status effect that reduces speed of the target for each stack of hobbled.

Speed temporarily reduced

Specifics

  • Hobbled can be stacked, increasing the duration
  • Each stack of Hobbled adds another -2 speed until 1 speed is reached

Hero abilities

Basic Interfusion (Interfusion):
Constrict (Textil): (UI DiamondRed.png single action, ends turn) A serpent of animated fabric wraps round an enemy, hobbling it and squeezing away its life.

Stat Description
Damage Pot+Spell Damage
Effects Applies hobbled
Range 6.6
Stunt

Elementalist upgrade (Interfusion):
Splinterblast+ (Wood): (UI DiamondRed.png single action, ends turn) +1 damage and apply 1 hobble.

Backslam Upgrade (Warrior Ability):
Backslam+: (UI DiamondFeather.png swift action) Knock the target into another enemy to displace it, deal half damage (1/2 of Hero's Armor), and Hobble both enemies.

Crippling Strikes (Hunter Ability):
Crippling Strikes: (Passive) Hero's attacks apply 2 Hobbled to the enemy.

Ice Shield (Offhand Artifact):
Freeze: (Active) Freezes on block. Attacker takes 1 true damage and is hobbled.

Enemies

Horn Child (Deepist):
Gang Up: (Passive) Flanking attacks hobble.

Special Enemies:
Unstoppable: Cannot be pinned or hobbled.