Difference between revisions of "Jumpjaw"

From Wildermyth Wiki
m
Line 1: Line 1:
'''Jumpjaw''' is an [[active]] [[:Category:Hunter abilities|Hunter ability]]. Once per combat, as a [[free action]], the character may deploy a trap that damages and [[pinned | pins]] the first enemy to step on the trap. The trap covers a 3x3 grid on the battlefield.
'''Jumpjaw''' is an [[active]] [[:Category:Hunter abilities|Hunter ability]]. Once per combat, as a [[free action]], the hero may deploy a trap that damages and [[pinned | pins]] the first enemy to step on the trap. The trap covers a 3x3 grid on the battlefield. Trap damage seems to scale with the size and health pool of the enemy, with small low-HP foes taking less damage than large high-HP ones.


[[Category:Hunter ability]]
[[Category:Hunter abilities]]

Revision as of 06:04, 22 March 2019

Jumpjaw is an active Hunter ability. Once per combat, as a free action, the hero may deploy a trap that damages and pins the first enemy to step on the trap. The trap covers a 3x3 grid on the battlefield. Trap damage seems to scale with the size and health pool of the enemy, with small low-HP foes taking less damage than large high-HP ones.