Jumpjaw
From Wildermyth Wiki
(Active) Once per combat, as a free action, hero throws a Jumpjaw trap that will damage and pin the first enemy who walks near.
Jumpjaw is an active Hunter ability. Once per combat, as a free action, the hero may deploy a trap that damages and pins the first enemy to step on the trap. The trap covers a 3x3 grid on the battlefield. Trap damage seems to scale with the size and health pool of the enemy, with small low-HP foes taking less damage than large high-HP ones.