Jumpjaw

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Revision as of 02:18, 25 January 2020 by Peffers (talk | contribs) (Ability reworked in update 0.13+109 Darrel Trace)

Jumpjaw is an active Hunter ability.

Range and appearance of deployed Jumpjaw trap

In-Game Description

(Active) Twice per combat, as a swift action, Hero throws a Jumpjaw trap that will damage and pin the first enemy who walks near.

Specifics

Twice per combat, as a UI DiamondFeather.png swift action, the hero may deploy a trap that damages and pins the first enemy to step on the trap. The trap covers a 3x3 grid on the battlefield and has a deployment range of 4 tiles (3 diagonal). Trap damage seems to scale with the size and health pool of the enemy, with small low-HP foes taking less damage than large high-HP ones.