Library of Light
From Wildermyth Wiki
Library of Light |
---|
Author |
Douglas Austin |
Event type |
Opportunity |
One of the heroes is offered a map to the fabled Library of Light.
Choices
1. "Well... I guess we shouldn't rule it out."
Outcome The adventure begins!
2. "...I don't know"
Outcome
If the group embarks on the quest, they are given a choice of how to spend their final night before arriving at the library:
1. "Fire and conversation."
Outcome The following day they reach the Library, but it is guarded. All heroes receive +1 damage/potency (3 turns) in the upcoming encounter against the hill guardian.
2. "Pensive stargazing"
Outcome The following day they reach the Library, but it is guarded. Receive 1 legacy point. All heroes receive Insight: Stunt chance doubled in the upcoming encounter against the hill guardian.
Trivia
The following text will be added to the History of a hero who visits the library: "[Name] realized her old dream, finding the Library of Light and spending unforgettable days among the shelves. Next would come the desire to fill a few shelves of her own..."