Difference between revisions of "Light of Day"
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| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
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| '''Success''': The battle begins with the Morthagi losing | | '''Success''': The battle begins with the Morthagi losing 2 hitpoints.<br />'''Failure''': The hero who jumped down starts the next battle with {{Wound}}. | ||
|} | |} | ||
''2. "You all find another way in! I can pelt them with rocks from here!"'' | ''2. "You all find another way in! I can pelt them with rocks from here!"'' | ||
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| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
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| The battle begins with the Morthagi losing 2 hitpoints. | | The battle begins with the Morthagi losing 2 hitpoints. The rock throwing hero will join the battle on turn 3. | ||
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Latest revision as of 07:12, 11 March 2022
Light of Day |
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Author |
Shae Rossi |
Event type |
Arrive at hostile site |
A hero accidentally stumbles into a pile of Morthagi.
Choices
1. "Hang on! I'm jumpin' in!"
Outcome Success: The battle begins with the Morthagi losing 2 hitpoints.
Failure: The hero who jumped down starts the next battle with Wound (one party member loses half hit points to start combat).
2. "You all find another way in! I can pelt them with rocks from here!"
Outcome The battle begins with the Morthagi losing 2 hitpoints. The rock throwing hero will join the battle on turn 3.