Difference between revisions of "Long Reach"

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'''Long Reach''' is a [[Warrior]] [[:Category:Ability|ability]].  
'''Long Reach''' is a [[passive ability]] available to all heroes.  


==In-Game Description==
==In-Game Description==
''(Passive) The [[Hero]] has +1 range with all attacks and abilities.''
<q>''(Passive) The [[Hero]] has +1 range with all attacks and abilities.''</q>
 
== Upgrade ==
''<q>Bonus Range increased from +1 to '''+1.6'''</q>''


==Specifics==
==Specifics==
+1 bonus range.
 
* +1 bonus range to melee or ranged attacks
 
Receive range bonus:
* [[Interfusion]] range (from the mystic to the scenery object)
* the range of [[interfusion]] effects (from the scenery object to the targeted enemy or tile)
* the length of line attacks, like [[Interfuse#Fire|Fireleash]] or [[Interfuse#Bone|Bonelance]]
 
These are ''NOT'' affected:
* the radius of AoE attacks like [[Interfuse#Wood|Splinterblast]]
* the radius of the [[Indignance]] aura


==Uses==
==Uses==
   
   
Almost every hero is glad to have more range on most things, though as a percentage increase it can be more noticeable on melee fighters.
=== Warrior ===
* Strong combo with [[Broadswipes]]
* Extremely valuable for a [[Vigilance]] build, making it much harder for foes to just walk around you.
* Gives extra range on [[Zealous Leap]] and [[Windwalk]]
=== Hunter ===
* Helps a lot for using daggers. It's especially valuable for getting value out of [[Thornfang]]+.
=== Mystic ===
* Extra range can often make the difference between being able to interfuse with the best target, or not.
* Adds affected tiles to line attacks like Bonespear and Fireleash.


[[Category:Battle]]
[[Category:Battle]]
[[Category:Ability]]
[[Category:Ability]]
[[Category:Warrior abilities]]
[[Category:General abilities]]

Revision as of 19:05, 3 January 2022

Long Reach is a passive ability available to all heroes.

In-Game Description

(Passive) The Hero has +1 range with all attacks and abilities.

Upgrade

Bonus Range increased from +1 to +1.6

Specifics

  • +1 bonus range to melee or ranged attacks

Receive range bonus:

  • Interfusion range (from the mystic to the scenery object)
  • the range of interfusion effects (from the scenery object to the targeted enemy or tile)
  • the length of line attacks, like Fireleash or Bonelance

These are NOT affected:

Uses

Almost every hero is glad to have more range on most things, though as a percentage increase it can be more noticeable on melee fighters.

Warrior

Hunter

  • Helps a lot for using daggers. It's especially valuable for getting value out of Thornfang+.

Mystic

  • Extra range can often make the difference between being able to interfuse with the best target, or not.
  • Adds affected tiles to line attacks like Bonespear and Fireleash.