Difference between revisions of "Off-Hand"

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Off-Hand items are equipment that either give a passive effect or grant a special ability if held.
'''Off-Hand''' items are [[equipment]] that either give a passive effect or grant a special ability if held.


== General Information ==
== General Information ==
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== Off-Hand Qualities ==
== Off-Hand Qualities ==
Off-hands can be '''basic quality''' (i.e. the randomly generated off-hands that you come across during your play), '''artifact quality''' (named off-hands that have set descriptions and stats/abilities).
Off-hands can be '''basic quality''' (i.e. the randomly generated off-hands that you come across during your play) or '''artifact quality''' (named off-hands that have set descriptions and stats/abilities).


=== Basic Off-Hands ===
=== Basic Off-Hands ===
Basic off-hands are the most widely available. They are often obtained through random loot, but they can also be crafted with the correct [[resource]]s or using legacy points. Basic off-hands typically do not offer any additional bonuses beyond what might be normal for an off-hand of their type.
Basic off-hands are the most widely available. They are often obtained through random loot, but they can also be crafted with the correct [[resource]]s or using legacy points. Basic off-hands typically do not offer any additional bonuses beyond what might be normal for an off-hand of their type.


{| class="wikitable"  
{| class="wikitable sortable"  
|+ Basic Off-Hands
|+ Basic Off-Hands
|-
|-
! Item !! Image !! Description !! Type !! Bonuses
! Item
! Image
! Description
! Bonuses
|-
|-
| Spectral Lantern || image || style="width: 14em;" |''It's blue light lays a soft protection upon its bearer.'' || Lantern || Warding: +2  
| Spectral Lantern
| [[File:item_offhand_spectralLantern.png|100x50px]]
| style="width: 14em;" |''It's blue light lays a soft protection upon its bearer.''
| Passive: [[Warding]]: 2  
|-
|-
| Torch || image || style="width: 14em;" |''Light some fires!'' || Torch || Action: Use torch to light adjacent debris on fire.
| Torch
| [[File:item_offhand_torch.png|100x50px]]
| style="width: 14em;" |''Light some fires!''
| {{Iconify|Swift action}}: Light Fire<br />Light adjacent debris on fire.
|-
|-
| Throwing Net || image || style="width: 14em;" |''Once per combat, attempt to immobilize an opponent.'' || Throwing Net || Action: Hurl a throwing net to pin foes for two turns.
| Throwing Net
| [[File:item_offhand_net.png|100x50px]]
| style="width: 14em;" |''Once per combat, attempt to immobilize an opponent.''
| {{Iconify|Swift action}}: Throw Net (1/combat)<br />Will [[Pinned|pin]] the foe for two turns.
|-
|-
| Hurlaxe || image || style="width: 14em;" |''Two throwing axes that shred armor and deal damage.'' || throwing axe || Action: Twice per mission as a swift action throw an axe, shredding armor and dealing damage.<br />Damage: 4<br />Range: 6<br />Shred: 1<br />Stunt Damage: 2
| Hurlaxe
| [[File:item_offhand_hurlaxe.png|100x50px]]
| style="width: 14em;" |''Two throwing axes that shred armor and deal damage.''
| {{Iconify|Swift action}}: Throw Axe (2/combat)<br />Damage: 4<br />Range: 6<br />Shred: 1<br />Stunt Damage: 2
|-
|-
| Poison || image || style="width: 14em;" |''Apply to your weapon as an action.'' || Poison || Action: Twice per mission as a swift action apply poison to your weapon.
| Poison
| [[File:item_offhand_poison.png|100x50px]]
| style="width: 14em;" |''Apply to your weapon as an action.''
| {{Iconify|Swift action}}: Apply Poison (2/combat)<br />Your next attack applies [[poison]].
|-
|-
| Throwing Knives || image || style="width: 14em;" |''"Three throwing knives that deal extra damage if flanking."'' || Throwing Knife || Action: Thrice per mission as a swift action throw a small knife at a nearby foe.<br />Damage: 2<br />Range: 5<br />Stunt Damage: 2
| Shield
| [[File:warriorM_augment_shieldCave.png|100x50px]] [[File:warriorM_augment_shieldField.png|100x50px]] [[File:warriorM_augment_shieldGold.png|100x50px]]
| style="width: 14em;" |''"Take 1 less damage from non-flanking attacks."''
| Passive: Reduce damage from non-flanking attacks by 1
|-
|-
| Shield || image || style="width: 14em;" |''"Take 1 less damage from non-flanking attacks."'' || Shield || Passive: Reduce non-flanking attacks by 1
| Throwing Knives
| [[File:item_offhand_throwingKnife.png|100x50px]]
| style="width: 14em;" |''"Three throwing knives that deal extra damage if flanking."''
| {{Iconify|Swift action}}: Throw Knife (3/combat)<br />Damage: 2<br />Range: 5<br />Stunt Damage: 2
|-
|-
|}
|}
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|-
|-
! Name
! Name
! class="unsortable"|Image
! Image
! Type
! Description
! Effect
! Effect
! Obtained
! Obtained
|-
|-
| Item Name
| [[Black Net]]
| Image
| [[File:item offhand netRazor.png|100x50px]]
| Type
| Woven of ironvine, and barbed with broken bits of blades, it cuts the struggling quarry as they try to free themselves.
| Effect
| {{Icon|artifact}} {{Iconify|Swift Action}}: Black Net (1/combat)<br />Will [[Pinned|pin]] the foe for two turns. The foe will take 1 [[Combat_mechanics#Damage|true damage]] each turn until it is no longer pinned.
| Obtained
| Unknown
|-
| [[Dragonpaw Shield]]
| [[File:Item shield dragonpaw.png|100x50px]]
| An impressive shield that used to belong to an old folk hero. Take 1 less damage from non-flanking attacks.
| {{Icon|artifact}} Bonus Damage: 0.5<br />Shields reduce damage from non-flanking attacks by 1.
| Unknown
|-
| [[Ice Shield]]
| [[File:warriorM_augment_shieldIce.png|100x50px]]
| An evercold shield that freezes the bones of creatures it blocks. Take 1 less damage from non-flanking attacks.
| {{Icon|artifact}} Warding: 1<br />On block, attacker takes 1 [[Combat_mechanics#Damage|true damage]] and is [[hobbled]].<br />Shields reduce damage from non-flanking attacks by 1.
| Unknown
|-
|-
| [[Spellshard]]
| [[Spellshard]]
| Image
| [[File:Spellshard.png|100x50px]]
| Type
| This seems magical.
| Effect
| {{Icon|artifact}} Potency: 1
| Obtained
| Unknown
|-
| [[Dragonpaw Shield]]
| Image
| Type
| Effect
| Obtained
|-
|-
| [[Thnarrs Accordica]]
| [[Thnarrs Accordica]]
| Image
| [[File:item_bookGoldBlue_closed.png|100x50px]]
| Type
| The looping words within this book help a speaker make connections: among the Self, the Things, and the Spirits. In anyone's hands, it enables interfusion.
| Effect
| {{Icon|artifact}} Increase this Hero's '''max interfusions''' by 1 (and allows non-mystics to [[interfuse]].
| Obtained
| Unknown
|-
| [[Ice Shield]]
| Image
| Type
| Effect
| Obtained
|}
|}


[[Category:Equipment]]
[[Category:Equipment]]
[[Category:Battle]]
[[Category:Battle]]

Revision as of 15:15, 29 December 2021

Off-Hand items are equipment that either give a passive effect or grant a special ability if held.

General Information

All off-hands are one-handed. If a hero loses one arm or undergoes some transformation, no off-hands will be equipped.

Like all equipment, off-hands cannot be transferred or traded among heroes after being assigned.

Generally, a hero can only hold/equip one off-hand at a time, and unlike weapons only one may be owned per hero.

Off-Hand Qualities

Off-hands can be basic quality (i.e. the randomly generated off-hands that you come across during your play) or artifact quality (named off-hands that have set descriptions and stats/abilities).

Basic Off-Hands

Basic off-hands are the most widely available. They are often obtained through random loot, but they can also be crafted with the correct resources or using legacy points. Basic off-hands typically do not offer any additional bonuses beyond what might be normal for an off-hand of their type.

Basic Off-Hands
Item Image Description Bonuses
Spectral Lantern Item offhand spectralLantern.png It's blue light lays a soft protection upon its bearer. Passive: Warding: 2
Torch Item offhand torch.png Light some fires! UI DiamondFeather.png Swift action: Light Fire
Light adjacent debris on fire.
Throwing Net Item offhand net.png Once per combat, attempt to immobilize an opponent. UI DiamondFeather.png Swift action: Throw Net (1/combat)
Will pin the foe for two turns.
Hurlaxe Item offhand hurlaxe.png Two throwing axes that shred armor and deal damage. UI DiamondFeather.png Swift action: Throw Axe (2/combat)
Damage: 4
Range: 6
Shred: 1
Stunt Damage: 2
Poison Item offhand poison.png Apply to your weapon as an action. UI DiamondFeather.png Swift action: Apply Poison (2/combat)
Your next attack applies poison.
Shield WarriorM augment shieldCave.png WarriorM augment shieldField.png WarriorM augment shieldGold.png "Take 1 less damage from non-flanking attacks." Passive: Reduce damage from non-flanking attacks by 1
Throwing Knives Item offhand throwingKnife.png "Three throwing knives that deal extra damage if flanking." UI DiamondFeather.png Swift action: Throw Knife (3/combat)
Damage: 2
Range: 5
Stunt Damage: 2

Artifact Off-Hands

Artifact off-hands are most notable for their unique bonuses, visual appearances, and the fact that they carry over with a legacy hero into their next story or campaign (rather than being lost as most equipment is). Many are obtained through random drops, but some are available through specific events or moments in the main campaigns. They are never available to be crafted, and unlike weapons they cannot be upgraded.

Artifact Off-Hands
Name Image Description Effect Obtained
Black Net Item offhand netRazor.png Woven of ironvine, and barbed with broken bits of blades, it cuts the struggling quarry as they try to free themselves. EquipmentIcon artifact.png UI DiamondFeather.png Swift Action: Black Net (1/combat)
Will pin the foe for two turns. The foe will take 1 true damage each turn until it is no longer pinned.
Unknown
Dragonpaw Shield Item shield dragonpaw.png An impressive shield that used to belong to an old folk hero. Take 1 less damage from non-flanking attacks. EquipmentIcon artifact.png Bonus Damage: 0.5
Shields reduce damage from non-flanking attacks by 1.
Unknown
Ice Shield WarriorM augment shieldIce.png An evercold shield that freezes the bones of creatures it blocks. Take 1 less damage from non-flanking attacks. EquipmentIcon artifact.png Warding: 1
On block, attacker takes 1 true damage and is hobbled.
Shields reduce damage from non-flanking attacks by 1.
Unknown
Spellshard Spellshard.png This seems magical. EquipmentIcon artifact.png Potency: 1 Unknown
Thnarrs Accordica Item bookGoldBlue closed.png The looping words within this book help a speaker make connections: among the Self, the Things, and the Spirits. In anyone's hands, it enables interfusion. EquipmentIcon artifact.png Increase this Hero's max interfusions by 1 (and allows non-mystics to interfuse. Unknown