Difference between revisions of "Petrified"

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{{Main|Theme|l1=List of themes}}
{{Main|Theme|l1=List of themes}}


'''Petrified''' is a [[transformation]] that can be gained by a [[hero]] who is maimed by a [[True Gorgon]].
'''Petrified''' is a [[theme]] that can be gained by a [[hero]] who is maimed by a [[True Gorgon]].


==In-Game Description==
{{Quote|{{Data description|Petrified (theme)}}}}
<q>''Turned to stone by a Gorgon curse.''</q>
 
== Theme conflicts ==
{{main|Theme conflicts guide}}
<p style="padding-left:1.5em;text-indent:-1.5em;">A Petrified hero will not be eligible for any of these additional themes: {{Theme conflicts|{{PAGENAME}}|blocks}}</p>
 
<p style="padding-left:1.5em;text-indent:-1.5em;">If a hero has any of these themes, it is not possible to also become Petrified: {{Theme conflicts|{{PAGENAME}}}}</p>


==Specifics==
==Specifics==
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The [[hero]] can receive ''Petrified Limbs'' when maimed by a True Gorgon. This is an unusual occurrence, as the True Gorgon can inflict Petrified upon an untransformed character who then gets that theme as a result of being maimed. No other theme has been given as the result of being maimed.
The [[hero]] can receive ''Petrified Limbs'' when maimed by a True Gorgon. This is an unusual occurrence, as the True Gorgon can inflict Petrified upon an untransformed character who then gets that theme as a result of being maimed. No other theme has been given as the result of being maimed.


=== Petrified Arm ===
=== Petrified Arm (L/R) ===
 
{{Quote|{{Data description|Petrified Arm (L) (theme piece)}}}}
{{Quote|{{Data description|Petrified Arm (R) (theme piece)}}}}
{{Main|/Stone Claw|l1=Stone Claw}}
{{/Stone Claw}}


<q>''[[Hero]]'s arm has turned to stone.''</q>
Left Arm:<br />
+0.2 [[Stat#Armour|Armour]]<br />


+0.2 armor
Right Arm:<br />
+0.2 [[Stat#Armour|Armour]]
=== Petrified Leg (L) ===


'''Stone Claw.''' Rake a nearby foe with a gorgonized arm.
{{Quote|{{Data description|Petrified Leg (L) (theme piece)}}}}


*Damage: (1-5) + (Bonus Damage + Potency)
-0.5 [[Stat#Speed|Speed]]<br />
+0.2 [[Stat#Armour|Armour]]
=== Petrified Leg (R) ===


=== Petrified Leg ===
{{Quote|{{Data description|Petrified Leg (R) (theme piece)}}}}


''<q>[[Hero]]'s leg has been turned to stone.</q>''
-0.5 [[Stat#Speed|Speed]]<br />
+0.2 [[Stat#Armour|Armour]]


* +1 speed (–0.7 slower than a natural human leg, same as a peg leg)
== Tips ==
* +0.2 armor
* Unlike other transformations petrified will disappear when a legacy character is brought into a new game. This is quite beneficial as petrified is a form of maim that substantially limits a heroes usefulness.


[[Category:Ability]]
{{Navbox themes}}
{{Navbox themes}}
[[Category:Transformation]]
[[Category:Transformation]]

Revision as of 09:31, 4 March 2022

Petrified is a theme that can be gained by a hero who is maimed by a True Gorgon.

Turned to stone by a Gorgon curse

Theme conflicts

A Petrified hero will not be eligible for any of these additional themes: None

If a hero has any of these themes, it is not possible to also become Petrified: None

Specifics

The hero can receive Petrified Limbs when maimed by a True Gorgon. This is an unusual occurrence, as the True Gorgon can inflict Petrified upon an untransformed character who then gets that theme as a result of being maimed. No other theme has been given as the result of being maimed.

Petrified Arm (L/R)

<self>'s left arm has been turned to stone.
<self>'s right arm has been turned to stone.
UI DiamondRed.png single action, ends turn

Stone Claw

x damage, range 1.6

<self> rakes a nearby foe with their gorgonized arm.

Damage: (1 to 5) + (Bonus Damage + Potency)


Left Arm:
+0.2 Armour

Right Arm:
+0.2 Armour

Petrified Leg (L)

<self>'s left leg has been turned to stone.

-0.5 Speed
+0.2 Armour

Petrified Leg (R)

<self>'s right leg has been turned to stone.

-0.5 Speed
+0.2 Armour

Tips

  • Unlike other transformations petrified will disappear when a legacy character is brought into a new game. This is quite beneficial as petrified is a form of maim that substantially limits a heroes usefulness.