From Wildermyth Wiki
Poisoned is a status effect that damages the target for each turn it is active.
<name> is poisoned and takes damage every turn.
- The amount of poison damage per turn can be stacked
- Poison damage is treated as true damage and ignores armor
- Poison lasts three turns, regardless of the unit
- Turn counter is reset when more poison is added
|Poison Bomb (Hunter Ability)||As an action, they can toss a flask of burning moss that applies Poison x to all units in a small area.|
|Skunkish/Skunk Spray||<name> sprays enemies in a direction with their skunk tail, applying x poison.|
|Botanical/Thorn Lash||<name> lashes out with their left arm, dealing damage and applying poison in a line.|
|Scorpioid/Sting||<name> uses their tail to sting nearby enemies, applying poison on stunt.|
|Toxic Spike (Scorier Thrixl)||Scorier attacks their target, injecting them with Poison.|
|Dragonbreath (Drathix Thrixl)||Breathes a cone of poison that is blocked by scenery in its path.|
|Dragonbreath (Dravonne Drauven)||Breathes a cone of poison that is blocked by scenery in its path.|
|Blinded · Deafened · Dominated · Engaged · Hidden · Hobbled · Pinned · Poisoned · Stasis · Stunned|