Difference between revisions of "Rogue"
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'''Rogue''' is a [[passive]] [[ | '''Rogue''' is a [[Passive ability|passive]] [[Hunter]] [[ability]] that allows the Hunter to enter [[grayplane]] after killing an enemy. | ||
[[File:Rogue.png|200px|thumb|right| | [[File:Rogue.png|200px|thumb|right|Duigtia entering [[grayplane]] after killing a [[Roe]]]] | ||
==In-Game Description== | ==In-Game Description== | ||
<q>''(Passive) Every time Hero kills an enemy, he/she enters grayplane for free.''</q> | <q>''(Passive) Every time Hero kills an enemy, he/she enters grayplane for free.''</q> | ||
=== Upgrade === | |||
''<q>Attacks against wounded targets deal '''+1''' damage.</q>'' | |||
==Specifics== | ==Specifics== | ||
For the Rogue ability to trigger, the killing blow must be dealt by | For the Rogue ability to trigger, the killing blow must be dealt by a direct Hunter ability. Standard attacks count, ranged or melee, as do damage-dealing abilities like [[Flashcone]] and counter-attacks from [[Archery]], but deaths resulting from indirect effects like [[Quellingmoss]] poison or [[Jumpjaw]] traps do not. | ||
==Uses== | ==Uses== | ||
Rogue allows Hunters to position themselves more aggressively when they can guarantee a kill, as they will be safe from enemy attacks after entering grayplane. It also ensures that the Hunter's next attack will benefit from the [[armor]]-ignoring bonus of being [[hidden]]. | Rogue allows Hunters to position themselves more aggressively when they can guarantee a kill, as they will be safe from enemy attacks after entering grayplane. It also ensures that the Hunter's next attack will benefit from the [[Armor (Stat)|armor]]-ignoring bonus of being [[hidden]]. | ||
Part of a strong combo with [[Thornfang]]. | |||
Rogue is also very valuable to an archer, since the piercing benefits of [[grayplane]] apply to arrows as well as daggers. | |||
[[Category:Battle]] | |||
[[Category:Ability]] | |||
[[Category:Hunter abilities]] | [[Category:Hunter abilities]] | ||
[[Category:Hidden]] |
Revision as of 13:56, 1 January 2022
Rogue is a passive Hunter ability that allows the Hunter to enter grayplane after killing an enemy.
In-Game Description
(Passive) Every time Hero kills an enemy, he/she enters grayplane for free.
Upgrade
Attacks against wounded targets deal +1 damage.
Specifics
For the Rogue ability to trigger, the killing blow must be dealt by a direct Hunter ability. Standard attacks count, ranged or melee, as do damage-dealing abilities like Flashcone and counter-attacks from Archery, but deaths resulting from indirect effects like Quellingmoss poison or Jumpjaw traps do not.
Uses
Rogue allows Hunters to position themselves more aggressively when they can guarantee a kill, as they will be safe from enemy attacks after entering grayplane. It also ensures that the Hunter's next attack will benefit from the armor-ignoring bonus of being hidden.
Part of a strong combo with Thornfang.
Rogue is also very valuable to an archer, since the piercing benefits of grayplane apply to arrows as well as daggers.