Difference between revisions of "Shadow"

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<p style="padding-left:1.5em;text-indent:-1.5em;">If a hero has any of these themes, it is not possible to also become Shadow: {{Theme conflicts|{{PAGENAME}}}}</p>
<p style="padding-left:1.5em;text-indent:-1.5em;">If a hero has any of these themes, it is not possible to also become Shadow: {{Theme conflicts|{{PAGENAME}}}}</p>


<p style="padding-left:1.5em;text-indent:-1.5em;">The following theme slots will be transformed on initial acquisition of the theme: Head (required to be available), Any one available arm or leg (optional; may be already occupied by a non conflicting theme)
<p style="padding-left:1.5em;text-indent:-1.5em;">The following theme slots will be transformed on initial acquisition of the theme: Head (required to be available), Any one available arm or leg (optional; may be already occupied by a non-conflicting theme)


== Theme Upgrade ==
== Theme Upgrade ==

Revision as of 23:47, 1 February 2023

Shadow is a theme that can be gained by a hero from the event The Inhabitant.

Something that had been sleeping inside you is now waking up.
A fully transformed Shadow Hunter.
The alternative "Wild" skin, unlocked after completing the "Symbiosis" achievement.
Ability upgrade to Harvest.

Theme conflicts

A Shadow hero will not be eligible for any of these additional themes: Beartouched, Botanical, Celestial, Child of the Hills, Crystalline, Deepist Spy, Elmsoul, Flamesoul, Frogtouched, Gorgonoid, Mark of the Horn, Mortificial Enhancements, Skeletal, Spell Touched, Sylvan, Vulture Acolyte, Wolftouched

If a hero has any of these themes, it is not possible to also become Shadow: Beartouched, Botanical, Celestial, Child of the Hills, Crystalline, Deepist Spy, Elmsoul, Flamesoul, Frogtouched, Gorgonoid, Mark of the Horn, Skeletal, Sylvan, Vulture Acolyte, Wolftouched

The following theme slots will be transformed on initial acquisition of the theme: Head (required to be available), Any one available arm or leg (optional; may be already occupied by a non-conflicting theme)

Theme Upgrade

Shadestride

(Passive) <name> has +2 speed and the ability to move through scenery.

Note: to use this ability, it must be selected as a theme upgrade upon hero promotion.

Specifics

The Hero gains Shadowed and a Shadow Limb.

Changing the Hero's primary and secondary colors will change this theme's appearance. The "Wild" skin can be changed with the secondary color.

Shadowed

Two souls peer out from <self>'s eyes now

Drains Warding

(No in-game description)


+1 Speed

Shadow Arm (L/R)

<self>'s left arm twitches and swirls with dark energy.
<self>'s right arm twitches and swirls with dark energy.
UI DiamondRed.png single action, ends turn

Harvest

x magic damage, range 1.6 (Melee)

<self> rakes a nearby foe with their shadowy claws. If they kill it, they consume its soul to heal 1 HP for each shadow limb they have.

Damage: (2 to 4) + 1/2(Bonus Damage + Potency)

Upgrade

UI DiamondRed.png single action, ends turn

Harvest+

x magic damage, range 1.6 (Melee)

<self> rakes a nearby foe with their shadowy claws. If they kill it, they consume its soul to heal 1 HP for each shadow limb they have.

Damage: (3 to 5) + (Bonus Damage + Potency)

UI DiamondRed.png single action, ends turn

Dread Harvest (both arms)

x magic damage, range 1.6 (Melee)

<self> rakes a nearby foe with both shadowy claws. If they kill it, they consume its soul to heal 1 HP for each shadow limb they have.

Damage: (4 to 6) + 1/2(Bonus Damage + Potency)

Upgrade

UI DiamondRed.png single action, ends turn

Dread Harvest+ (both arms)

x magic damage, range 1.6 (Melee)

<self> rakes a nearby foe with both shadowy claws. If they kill it, they consume its soul to heal 1 HP for each shadow limb they have.

Damage: (5 to 7) + (Bonus Damage + Potency)

Shadow Leg (L)

<self>'s left leg is somewhat demonic.

Shadow Leg (R)

<self>'s right leg is somewhat demonic

Gallery