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Skeletal is a Theme that can be gained by a Hero from the event To Humble Ends.

A fully transformed Skeletal Mystic.
The alternative "Monstrous" skin, unlocked after completing the "I'm Not Smiling" achievement.
Ability upgrade to Skeletal Dagger.

In-Game Description

<Hero> is cursed by the dagger of the Oldwane mystics.


This theme is different from all others in that the curse progresses over time and will completely transform the hero's body. They will not keep any human limbs, or be able to use weapons other than the cursed dagger. Eventually, the hero will no longer be able to keep or form relationships with any other heroes. Their History will include:

 Burdened with the Oath of Oldwane, an ancient dagger filled with cloying and malevolent influence, s/he decided to use the power of the dagger for the good of others. Though s/he remained him/herself, the dagger would slowly corrupt and twist him/her over the years, estranging those who loved him/her and turning his/her body into a new and awful shape.

Changing the Hero's skin color will change this theme's base appearance, and the appearance of the "Monstrous" skin.

Skeletal Arm (R)

<Hero's> arm is bleached and bony, forever clutching the Oldwane dagger.

Dagger Strike. UI DiamondRed.png single action, ends turn. <Hero> attacks a nearby foe with their dagger.

Skeletal Arm (L)

<Hero's> left arm is bleached and bony.

Bitter Scratch. UI DiamondFeather.png swift action. <Hero> rakes a nearby foe with his/her monstrous claws, shredding their armor.

  • Shred: 1/2(Bonus Damage + Potency)
  • Range: 1.6

Skeletal Leg (L/R)

<Hero's> leg is skeletal.

Skeletal Head

Some remnant of <Hero> still peers out from the empty sockets.

Inscrutable Stare. UI DiamondRed.png single action, ends turn. <Hero> stares at an enemy, inspiring terror. The enemy must spend the next turn fleeing. Has no effect on Morthagi.

Skeletal Body

<Hero> is wholly given over to the Oldwane curse.