Difference between revisions of "Slave for Love"

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{{Infobox event
{{Infobox event
| event = Slave for Love
| event = Slave for Love
| image =  
| image = Slaveforlove1.png
| author = Douglas Austin
| author = Douglas Austin
| type = Opportunity
| type = Opportunity
}}
}}


A hero has a crush on a new person that drags them to save their father, captured by [[Drauven]]. But since the whole thing seems suspicious, another hero joins their quest. Arrived at the place, the new crush walks away in the woods.
A flirt falls for a suspicious character who lost their father to the Drauven.


== Choices ==
== Choices ==


''1. Follow the crush.''
''1. <q>Oh, that's even better. Both of you!</q>''
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
 
::''1.1 Follow them into the forest. <q>I'm not letting them out of my sight.</q>''
:::{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
|-
| Gain '''+1 heartwoods''' and '''+1 ingots'''. Begin battle as normal. Afterwards, the following line is added to the hero's [[history]]:
''<q>Enamored with someone they met in a tavern, they followed them without question, and would've been sold to slavers if not for their companion.</q>''
|}
 
::''1.2 Wait for their signal. <q>I trust them. Come on, let's wait. Poke around the ruins.</q>''
:::{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
| <strong>Outcome</strong>
|-
|-
| The heroes discover they've been lured into a trap! [[Battle]] some Drauve.
| Gain a piece of equipment. Battle begins as normal, but there will be no loot afterwards. The following is added to the hero's history:
''<q>Enamored with someone they met in a tavern, they followed them without question, and would've been sold to slavers if not for their companion.</q>''
|}
|}
''2. Wait for the signal.''
 
''2. <q>Oh, but I just remembered. We can't go tonight. Because of... reasons.</q>''
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
| <strong>Outcome</strong>
|-
|-
| The heroes find an object in the ruins. Then, the lover arrives with a group of enemies: they have lured the heroes into a trap!
| The opportunity is declined.
|}
|}
== Trivia ==
This opportunity triggers a hero with the Flirt [[hook]].
== Images ==
<gallery mode=packed heights=150px>
File:Slaveforlove2.png|acting kinda sus
</gallery>


[[Category:Event]]
[[Category:Event]]
[[Category:Flirt]]

Revision as of 13:02, 7 February 2021

Slave for Love
Slaveforlove1.png
Author
Douglas Austin
Event type
Opportunity

A flirt falls for a suspicious character who lost their father to the Drauven.

Choices

1. Oh, that's even better. Both of you!

1.1 Follow them into the forest. I'm not letting them out of my sight.
1.2 Wait for their signal. I trust them. Come on, let's wait. Poke around the ruins.

2. Oh, but I just remembered. We can't go tonight. Because of... reasons.

Trivia

This opportunity triggers a hero with the Flirt hook.

Images