User contributions
From Wildermyth Wiki
- 14:27, 13 January 2022 diff hist −3 m Expressions →Variables: Moved explanation to explanation section
- 14:26, 13 January 2022 diff hist +212 Expressions →Variables: Added OVERLAND_TILE_DISTANCE_TO_CLOSEST_HERO
- 13:05, 17 November 2021 diff hist +86 Expressions →Variables: More explanation of SEASON
- 13:01, 17 November 2021 diff hist +196 Expressions →Variables: Added SEASON, YEAR, and DAY_OF_MONTH
- 08:53, 29 October 2021 diff hist +228 Expressions →Variables: Added THREAT_CALAMITIES
- 08:29, 28 October 2021 diff hist +238 Technical Difficulties →Common Issues: Adjusted integrated GPU crash issue
- 06:30, 26 October 2021 diff hist +479 Technical Difficulties →Game Won't Launch at All: Added Steam --console launch option suggestion
- 10:49, 21 October 2021 diff hist +102 Expressions →Variables: Added EXISTS
- 10:23, 21 October 2021 diff hist +187 Expressions →Functions: Added greaterThan and lessThan
- 09:26, 21 October 2021 diff hist +451 Expressions →Functions: Added isMatch, length, and lerp functions
- 07:48, 18 October 2021 diff hist +1,292 Modding Guide Added "Starting Out" section, with a bit of a broad overview
- 10:27, 12 October 2021 diff hist +279 Scenario Adjusted description current
- 10:26, 12 October 2021 diff hist +239 Data Format Overview Adjusted Scenarios descriptions current
- 10:10, 11 October 2021 diff hist −33 Technical Difficulties →Sending Save Files: Adjusted to take up less vertical space
- 10:03, 11 October 2021 diff hist +2,535 Technical Difficulties Added "Common Issues" section
- 09:09, 11 October 2021 diff hist +15 Technical Difficulties Changed h1's to h2's (as per MediaWiki recommendations to not use h1 headers in pages. See https://www.mediawiki.org/wiki/Help_talk:Formatting#Level_1)
- 09:07, 11 October 2021 diff hist +10 Main Page Changed h1's to h2's (as per MediaWiki recommendations to not use h1 headers in pages. See https://www.mediawiki.org/wiki/Help_talk:Formatting#Level_1)
- 13:07, 8 October 2021 diff hist +178 Expressions →Variables: Added CAN_FORM_ROMANCE
- 16:08, 30 September 2021 diff hist +807 Tag Reference →Relational Tags: Added shipWith, rivalOf, friendOf, and loverOf tags current
- 20:45, 18 September 2021 diff hist +106 MediaWiki:Common.css Removed divs before vector-menu, some other visual fixes of things broken from the upgrade
- 20:07, 18 September 2021 diff hist +56 MediaWiki:Common.css Changed "vectorMenu" to "vector-menu" (New version?)
- 16:39, 6 April 2021 diff hist +136 Expressions →Variables: Added ITEM_CATEGORY
- 17:26, 25 February 2021 diff hist +147 Text Styles →Colors: Added lightYellow current
- 13:40, 15 February 2021 diff hist +112 Expressions →Variables: Added THREAT_STRENGTH_FROM_INCURSION_SIZE
- 15:04, 8 February 2021 diff hist +101 Expressions →Variables: Added canEquip
- 07:32, 3 February 2021 diff hist +100 Expressions →Variables: Added hasItem variable
- 14:31, 24 January 2021 diff hist +1 m Comic Editor Reference →Testing your Event In-Game: Fixed style issue
- 19:28, 20 January 2021 diff hist +8,249 Comic Editor Reference Added more sections about using comic tools and testing events
- 19:27, 20 January 2021 diff hist 0 N File:BookishAndLoverInLibrary.PNG current
- 18:53, 20 January 2021 diff hist +51 N File:ArriveAtHostileSiteFailedEvent.PNG A failed event with the Pick Events cheat turned on current
- 17:55, 20 January 2021 diff hist +135 N File:ComicEditorOptions.PNG Options for the comic editor, including scroll, clickthrough, reroll, settings, find, +RP, friends, lovers, rivals, family, and inspect
- 17:26, 20 January 2021 diff hist +73 N File:ComicEditorActorHandles.PNG Controls used to modify the position, rotation, scale, and more of a hero current
- 17:08, 20 January 2021 diff hist +2,513 Comic Editor Reference →Outcomes: Outcomes section
- 16:47, 20 January 2021 diff hist +49 N File:NewOutcomeDialog.PNG Dialog showing options for creating a new outcome current
- 16:44, 20 January 2021 diff hist +71 N File:ChoiceOutcomes.PNG List of outcomes including two choices, each with a Description outcome current
- 17:53, 19 January 2021 diff hist +5,673 Comic Editor Reference Added a lot of new information about new tools and features
- 17:33, 19 January 2021 diff hist +97 N File:TextEditorCursorTagBreadcrumbs.PNG 245/678 panel 10.1 narration > SPLIT > warrior is greedy > SPLIT > warrior is female > plain text current
- 17:28, 19 January 2021 diff hist +113 N File:TextEditorContextSensitiveColoring.PNG Tags with many text splits, and context sensitive text coloring to show which text block the cursor is located in current
- 17:13, 19 January 2021 diff hist +140 N File:TagAutocompleteTooltip.PNG Autocomplete dropdown showing possible values to put in a tag after a role, and showing how each value has tooltips explaining what they are current
- 17:12, 19 January 2021 diff hist +61 N File:TagAutocomplete.PNG Autocomplete dropdown showing possible values to put in a tag current
- 16:47, 19 January 2021 diff hist 0 N File:ActorSlotsAndTextSlots.PNG current
- 16:43, 19 January 2021 diff hist +110 N File:ComposePanel.PNG Dialog for creating a new panel, showing options for which actors and text to include, and how to arrange them current
- 16:38, 19 January 2021 diff hist 0 N File:EventPromptTextEditor.PNG current
- 16:27, 19 January 2021 diff hist 0 File:ComicEditorNewChoiceDialog1.png Pbelanger uploaded a new version of File:ComicEditorNewChoiceDialog1.png current
- 16:08, 19 January 2021 diff hist +31 N File:EventTargetsBookishAndLover.PNG Bookish and lover event targets current
- 15:23, 19 January 2021 diff hist +47 N File:EventTargets.PNG Some targets on an arrive at hostile site event current
- 14:56, 19 January 2021 diff hist 0 File:ComicEditorNewEvent.png Pbelanger uploaded a new version of File:ComicEditorNewEvent.png current
- 14:19, 19 January 2021 diff hist +43 N File:CreateModDialog.PNG Dialog for creating a new mod in Wildermyth current
- 11:04, 22 December 2020 diff hist +191 Expressions →Variables: Added HAS_SIBLING and SIBLING_OF
- 10:42, 14 December 2020 diff hist +363 Aspect →Aspect Parameters: $param can be used to display dynamic.properties text