User contributions
From Wildermyth Wiki
- 12:37, 18 November 2020 diff hist +345 Testing Clarified devMode.txt instructions
- 20:15, 13 November 2020 diff hist +147 Expressions →Variables: Added totalValue
- 19:06, 13 October 2020 diff hist +255 Aspect →Aspect Parameters: Added note on $param
- 19:02, 13 October 2020 diff hist +72 Effects Added link to Tag Reference current
- 18:57, 13 October 2020 diff hist +240 Expressions →Variables: Added ASPECT_PARAM0
- 11:53, 8 October 2020 diff hist +11 m Translating →File Structure: Typo: Changed interface_fr to interface_fr.properties
- 15:40, 9 September 2020 diff hist +71 Expressions →Variables: Added TURN_NUMBER
- 14:32, 26 August 2020 diff hist +369 Tag Reference →Top-Level Tags: Added test tag
- 14:25, 26 August 2020 diff hist +529 Expressions →Variables: Added THREAT_STRENGTH and related variables
- 09:31, 29 July 2020 diff hist +290 Aspect →Special Cases: Added recruitCostAdjustment
- 13:16, 21 May 2020 diff hist +209 Tag Reference →Names and Specials: Added station tag
- 12:48, 21 May 2020 diff hist +460 Outcomes →Combatants: Added customIndividualsByExpression
- 12:02, 21 May 2020 diff hist +304 Outcomes →UpgradeGear: Added itemIdByExpression
- 12:24, 20 May 2020 diff hist +352 Outcomes Added ForEach outcome
- 15:38, 19 May 2020 diff hist +4 Tag Reference →Selectors: Added some spaces so it doesn't go off the edge
- 15:37, 19 May 2020 diff hist +345 Tag Reference →Selectors: Added station tag
- 15:01, 8 May 2020 diff hist +190 Outcomes Added RemoveGear
- 13:50, 24 April 2020 diff hist +119 Aspect →Implicit Aspects: Added SPELL_DAMAGE
- 06:24, 24 April 2020 diff hist +156 Outcomes →Damage: Added stopBlockingOnStunt
- 06:23, 24 April 2020 diff hist +83 Outcomes →BranchAbility: Added branchAbility field
- 11:46, 27 February 2020 diff hist +67 Comic Editor Reference Added link to Text Styles
- 11:36, 27 February 2020 diff hist +499 Tag Reference →Top-Level Tags: Added randomA/B/C
- 08:16, 27 February 2020 diff hist −209 Effects →How many, and how to choose them: Removed hideCapstoneAnnouncement
- 14:28, 26 February 2020 diff hist +558 Effects →How many, and how to choose them: Added slots hideCapstoneAnnouncement, mustSelect, onlyShowEligibleHeroes, and hideCosts
- 14:25, 26 February 2020 diff hist +74 Effects →Ability: Added jobType
- 08:04, 18 February 2020 diff hist +130 Outcomes →Damage: Added onStunt
- 09:38, 15 February 2020 diff hist +319 Tag Reference →Selectors: Added personality2
- 12:55, 14 February 2020 diff hist +1,025 Outcomes Added SetGlobal, MatchTarget, and ClearRole
- 09:19, 14 February 2020 diff hist +314 Expressions →Functions: Added smoothstep and smootherstep
- 11:10, 12 February 2020 diff hist +58 Outcomes →MapRegion: Added tileFilter
- 13:04, 10 February 2020 diff hist +189 Effects →Feedback to player: Added movementFeedbackRoleOverride
- 12:13, 5 February 2020 diff hist +13 m Aspect →Scenery: Made scenery aspects bold
- 12:03, 5 February 2020 diff hist +8,391 Aspect Added a lot of common and implicit aspects
- 17:13, 28 January 2020 diff hist +218 Effects →Feedback to player: Added showMovementFeedback
- 09:09, 27 January 2020 diff hist +917 Expressions →Variables: Added HAS_FRIEND, HAS_FAMILY, HAS_PARENT, HAS_CHILD, FAMILY_WITH, PARENT_OF, CHILD_OF, and NOT_FAMILY_WITH
- 08:47, 23 January 2020 diff hist +636 Effects →Ability: Added customSpecialAnimationEffect
- 08:43, 23 January 2020 diff hist +197 Outcomes →AttackRoll: Added cameraSnapToStartPositionOnEnd
- 19:29, 13 January 2020 diff hist +27 Modding Guide Changed header levels
- 09:16, 7 January 2020 diff hist +222 Outcomes →query: Added forbiddenHistoryAspects
- 12:14, 20 December 2019 diff hist +744 Effects →Ability: Added extraUI class and fields
- 08:59, 20 December 2019 diff hist +506 Effects →Filter: Tests that we apply to each potential match: Added aspectValues fields
- 08:41, 20 December 2019 diff hist +442 Effects →How many, and how to choose them: Added specialSelectionInfo
- 14:38, 13 December 2019 diff hist +1 Data Format Overview →History: Fixed broken AddHistory Outcome link
- 14:37, 13 December 2019 diff hist +258 N Plot Added placeholder plots page
- 14:36, 13 December 2019 diff hist +205 N Scenario Added placeholder scenarios page
- 13:51, 13 December 2019 diff hist +15 Modding Guide →Game Data Reference: Added link to Outcomes
- 13:26, 13 December 2019 diff hist +7,481 Outcomes Added the rest of the Outcomes!
- 10:51, 13 December 2019 diff hist −4,447 Effects →Implications: Replaced createEntity information with link to Outcomes.Spawn.createEntity (all the information has been moved there)
- 10:47, 13 December 2019 diff hist +8,842 Outcomes Added TempHP through Spawn
- 22:31, 12 December 2019 diff hist +7,971 Outcomes Added DoFirstValid, DoOneRandom, Test, IfPlayerChose, IfRolesArePresent, SetRole, IfAnyTrigger, AttackRoll, Damage, Animate, ActionPoints, and GrantActionPoints