Difference between revisions of "Stasis"
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FeralKitty (talk | contribs) (noinclude everything but the quote and specifics (for transclusion into Status Effect). Use consistent section headings.) |
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[[File:Stasis.png|thumb|200x200px|right|Stasis locked Hero]] | [[File:Stasis.png|thumb|200x200px|right|Stasis locked Hero]] | ||
<noinclude> | |||
{{Main|Status Effect|l1=Status effects}} | {{Main|Status Effect|l1=Status effects}} | ||
Stasis is a [[Status Effect|status effect]] that forces the target to skip their turn. | Stasis is a [[Status Effect|status effect]] that forces the target to skip their turn.</noinclude> | ||
{{Quote|{{Data description|Stasis}}}} | {{Quote|{{Data description|Stasis}}}} | ||
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* Allies can free a Stasis locked Hero, spending one action point | * Allies can free a Stasis locked Hero, spending one action point | ||
* Invulnerable is added in addition to stasis. (This unit cannot be damaged) | * Invulnerable is added in addition to stasis. (This unit cannot be damaged) | ||
<noinclude><!-- | |||
== | -->== Hero abilities == | ||
== Enemies == | == Enemies == | ||
{| class="wikitable" | |||
! Name | |||
! Description | |||
{{Navbox status effects}} | |- | ||
| [[Seeker|Dreamtrap (Thrixl Seeker)]] | |||
| Seeker puts an adjacent enemy into a dreamlike state, applying Stasis. | |||
|- | |||
|} | |||
{{Navbox status effects}}</noinclude> |
Latest revision as of 01:07, 30 January 2022
Main article: Status effects
Stasis is a status effect that forces the target to skip their turn.
Cannot take any actions, cannot be targeted by foes. Stasis can be removed by an adjacent ally.
Specifics
- Allies can free a Stasis locked Hero, spending one action point
- Invulnerable is added in addition to stasis. (This unit cannot be damaged)
Hero abilities
Enemies
Name | Description |
---|---|
Dreamtrap (Thrixl Seeker) | Seeker puts an adjacent enemy into a dreamlike state, applying Stasis. |
Status effects |
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Blinded · Deafened · Dominated · Engaged · Hidden · Hobbled · Pinned · Poisoned · Stasis · Stunned |