Difference between revisions of "Stormtouched"

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'''Stormtouched''' is a [[transformation]] that can be gained by a [[hero]] during the event [[The Stormwell]].
'''Stormtouched''' is a [[Theme]] that can be gained by a [[Hero]] from the event chain [[Distant Thunder]] --> [[The Stormwell]].
 
[[File:Stormtouched_Base.png|thumb|215px|right|A fully transformed Stormtouched [[Mystic]].]]
 
[[File:Stormtouched_Sea.png|thumb|215px|right|The alternative "Sea" skin, unlocked after completing the "Tempest" [[achievement]].]]
 
[[File:Jumpjolt+.png|frameless|215px|right| Ability upgrade to Jumpjolt.]]


==Specifics==
==Specifics==


The event from which this transformation is received, [[The Stormwell]], only occurs after the heroes encounter the [[Distant Thunder]] event.
The hero can choose whether to first gain ''Stormgaze'', ''Storm Arm'', or ''Storm Leg'', and their [[History]] will include:
 
<q>''<Hero> gained power from a goatherd's ancient Stormwell.''</q>


The hero can choose whether to first gain the head transformation, an arm transformation, or a leg transformation.
This theme is not affected by the [[Hero]]'s colors.


==In-Game Description==
==In-Game Description==
[[File:Stormtouched.png|thumb|right|A fully transformed Stormtouched warrior. Shocking!]]
 
  <q>''<Hero> contains the coiled power of a storm.</q>
  <q>''<Hero> contains the coiled power of a storm.</q>


=== Stormgaze ===
=== Stormgaze ===


  <q><Hero>'s eyes flash ominously.</q>
  <q><Hero's> eyes flash ominously.</q>


* '''Static Shock''': Incoming melee damage has a 30% chance to deal '''2 true damage''' to the attacker.
* '''Static Shock''': Incoming melee damage has a 30% chance to deal '''2 true damage''' to the attacker.
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=== Storm Arm (1st) ===
=== Storm Arm (1st) ===


  <q><Hero>'s <left/right> arm crackles and thrums.</q>
  <q><Hero's> <left/right> arm crackles and thrums.</q>


'''Jumpjolt.''' Lightning surges through up to two foes, dealing half damage to the second. '''Stuns''' on stunt.
'''Jumpjolt.''' Lightning surges through up to two foes, dealing half damage to the second. '''Stuns''' on stunt.
* Range: 4.6 + [[Long Reach]] + [[Sharpshooter]]
* Range: 4.6 + [[Long Reach]] + [[Sharpshooter]]
* Damage: <code>2 + ([[Bonus Damage]] + [[Potency]])/2</code> (magic)
* Damage: <code>3 + ([[Bonus Damage]] + [[Potency]])/2</code> (magic)
* Jumps to a second target within 3 range of the first
* Jumps to a second target within 3 range of the first
* Upgrade: damage = <code>4 + [[Bonus Damage]] + [[Potency]]</code>


=== Storm Arm (2nd) ===
=== Storm Arm (2nd) ===


  <q><Hero>'s <left/right> arm crackles and thrums.</q>
  <q><Hero's> <left/right> arm crackles and thrums.</q>


* Jumpjolt is upgraded to '''Chain Lightning''': Lightning surges through up to three foes, dealing half damage to the second and third. '''Stuns''' on stunt.  
* Jumpjolt is upgraded to '''Chain Lightning''': Lightning surges through up to three foes, dealing half damage to the second and third. '''Stuns''' on stunt.  
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=== Storm Leg (1st) ===
=== Storm Leg (1st) ===


  <q><Hero>'s <left/right> leg is stormy.</q>
  <q><Hero's> <left/right> leg is stormy.</q>


* '''Thunder Stomp''': Once per turn as a swift action, stomps the ground with a small chance to '''stun''' enemies within range. Chance increases with '''stunt chance'''.
* '''Thunder Stomp''': Once per turn as a swift action, stomps the ground with a small chance to '''stun''' enemies within range. Chance increases with '''stunt chance'''.
** Range: 1.6 + 1/3*potency
** Range: 1.6 + 1/3*potency
* -5 Block
* -5 Block
Accuracy is determined by Stunt Chance.<br />
0  Stunt Chance = 15% Accuracy<br />
25 Stunt chance = 20% Accuracy<br />
50 Stunt chance = 25% Accuracy


=== Storm Leg (2nd) ===
=== Storm Leg (2nd) ===


  <q><Hero>'s <left/right> leg is stormy.</q>
  <q><Hero's> <left/right> leg is stormy.</q>


* Thunder Stomp's range increases to 2.6 + 1/3*potency.
* Thunder Stomp's range increases to 2.6 + 1/3*potency.
* -5 Block
* -5 Block


== Images ==
== Gallery ==
 
<gallery mode=packed heights=150px>


<gallery mode=nolines>
Stormtouched.png|A fully transformed Stormtouched [[Warrior]].
</gallery>
</gallery>



Revision as of 09:46, 30 November 2021

Stormtouched is a Theme that can be gained by a Hero from the event chain Distant Thunder --> The Stormwell.

A fully transformed Stormtouched Mystic.
The alternative "Sea" skin, unlocked after completing the "Tempest" achievement.
Ability upgrade to Jumpjolt.

Specifics

The hero can choose whether to first gain Stormgaze, Storm Arm, or Storm Leg, and their History will include:

<Hero> gained power from a goatherd's ancient Stormwell.

This theme is not affected by the Hero's colors.

In-Game Description

<Hero> contains the coiled power of a storm.

Stormgaze

<Hero's> eyes flash ominously.
  • Static Shock: Incoming melee damage has a 30% chance to deal 2 true damage to the attacker.

Storm Arm (1st)

<Hero's> <left/right> arm crackles and thrums.

Jumpjolt. Lightning surges through up to two foes, dealing half damage to the second. Stuns on stunt.

Storm Arm (2nd)

<Hero's> <left/right> arm crackles and thrums.
  • Jumpjolt is upgraded to Chain Lightning: Lightning surges through up to three foes, dealing half damage to the second and third. Stuns on stunt.
    • Damage: 2 + 1/2*(bonus damage + potency)
    • Range: 4

Storm Leg (1st)

<Hero's> <left/right> leg is stormy.
  • Thunder Stomp: Once per turn as a swift action, stomps the ground with a small chance to stun enemies within range. Chance increases with stunt chance.
    • Range: 1.6 + 1/3*potency
  • -5 Block

Accuracy is determined by Stunt Chance.
0 Stunt Chance = 15% Accuracy
25 Stunt chance = 20% Accuracy
50 Stunt chance = 25% Accuracy

Storm Leg (2nd)

<Hero's> <left/right> leg is stormy.
  • Thunder Stomp's range increases to 2.6 + 1/3*potency.
  • -5 Block

Gallery