Difference between revisions of "Stormtouched"

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{{Main|Theme|l1=List of themes}}
'''Stormtouched''' is a [[Theme]] that can be gained by a [[Hero]] from the event chain [[Distant Thunder]] --> [[The Stormwell]].
'''Stormtouched''' is a [[Theme]] that can be gained by a [[Hero]] from the event chain [[Distant Thunder]] --> [[The Stormwell]].
{{Quote|{{Data description|Stormtouched (theme)}}}}


[[File:Stormtouched_Base.png|thumb|215px|right|A fully transformed Stormtouched [[Mystic]].]]
[[File:Stormtouched_Base.png|thumb|215px|right|A fully transformed Stormtouched [[Mystic]].]]
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[[File:Jumpjolt+.png|frameless|215px|right| Ability upgrade to Jumpjolt.]]
[[File:Jumpjolt+.png|frameless|215px|right| Ability upgrade to Jumpjolt.]]


== Theme conflicts ==
{{main|Theme conflicts guide}}
<p style="padding-left:1.5em;text-indent:-1.5em;">A Stormtouched hero will not be eligible for any of these additional themes: {{Theme conflicts|{{PAGENAME}}|blocks}}</p>
<p style="padding-left:1.5em;text-indent:-1.5em;">If a hero has any of these themes, it is not possible to also become Stormtouched: {{Theme conflicts|{{PAGENAME}}}}</p>
== Theme Upgrade ==
{{Main|/Feedback Loop|l1=Feedback Loop}}
{{/Feedback Loop}}
==Specifics==
==Specifics==


The hero can choose whether to first gain ''Stormgaze'', ''Storm Arm'', or ''Storm Leg'', and their [[History]] will include:
The hero can choose whether to first gain ''Stormgaze'', ''Storm Arm'', or ''Storm Leg'', and their [[History]] will include:


  <q>''<Hero> gained power from a goatherd's ancient Stormwell.''</q>
  {{Quote|<Hero> gained power from a goatherd's ancient Stormwell.}}


This theme is not affected by the [[Hero]]'s colors.
This theme is not affected by the [[Hero]]'s colors.
==In-Game Description==
<q>''<Hero> contains the coiled power of a storm.</q>


=== Stormgaze ===
=== Stormgaze ===


  <q><Hero's> eyes flash ominously.</q>
  {{Quote|{{Data description|Stormgaze (theme piece)}}}}
 
{{Main|/Static Shock|l1=Static Shock}}
* '''Static Shock''': Incoming melee damage has a 30% chance to deal '''2 true damage''' to the attacker.
{{/Static Shock}}
 
=== Storm Arm (L/R) ===
=== Storm Arm (1st) ===
 
<q><Hero's> <left/right> arm crackles and thrums.</q>
 
'''Jumpjolt.''' Lightning surges through up to two foes, dealing half damage to the second. '''Stuns''' on stunt.
* Range: 4.6 + [[Long Reach]] + [[Sharpshooter]]
* Damage: <code>3 + ([[Bonus Damage]] + [[Potency]])/2</code> (magic)
* Jumps to a second target within 3 range of the first
* Upgrade: damage = <code>4 + [[Bonus Damage]] + [[Potency]]</code>


=== Storm Arm (2nd) ===
{{Quote|{{Data description|Storm Arm (L) (theme piece)}}}}
{{Quote|{{Data description|Storm Arm (R) (theme piece)}}}}
{{Main|/Jumpjolt|l1=Jumpjolt}}
{{/Jumpjolt}}
{{Main|/Chain Lightning|l1=Chain Lightning}}
{{/Chain Lightning}}
=== Storm Leg (L/R) ===


  <q><Hero's> <left/right> arm crackles and thrums.</q>
  {{Quote|{{Data description|Storm Leg (L) (theme piece)}}}}
{{Quote|{{Data description|Storm Leg (R) (theme piece)}}}}
{{Main|/Thunder Stomp|l1=Thunder Stomp}}
{{/Thunder Stomp}}


* Jumpjolt is upgraded to '''Chain Lightning''': Lightning surges through up to three foes, dealing half damage to the second and third. '''Stuns''' on stunt.
Left Leg:<br />
** Damage: 2 + 1/2*(bonus damage + potency)
-5 [[Stat#Block|Block]]<br />
** Range: 4


=== Storm Leg (1st) ===
Right Leg:<br />
-5 [[Stat#Block|Block]]
== Tips ==
* Stormtouched’s unique ability to start with any limb allows it to combine into many themes and builds.


<q><Hero's> <left/right> leg is stormy.</q>
* Stormtouched head is usually not suggested as it requires the player to get hit in order to work. However if a full tank character is desired this may be useful.


* '''Thunder Stomp''': Once per turn as a swift action, stomps the ground with a small chance to '''stun''' enemies within range. Chance increases with '''stunt chance'''.
* Stormtouched leg’s thunder stomp rarely hits but a missed Thunder Stomp still counts as an attack for setting up flanking and can allow the player to flank many targets easily.
** Range: 1.6 + 1/3*potency
* -5 Block
Accuracy is determined by Stunt Chance.<br />
0  Stunt Chance = 15% Accuracy<br />
25 Stunt chance = 20% Accuracy<br />
50 Stunt chance = 25% Accuracy


=== Storm Leg (2nd) ===
* Morthagi [[Wardrobe]] enemies notably are always stunned by Thunder Stomp.


<q><Hero's> <left/right> leg is stormy.</q>
* Storm Touched arms are not the most powerful transformation attack but can allow the player to gain a useful potency scaling ranged attack with transformations they usually could not.


* Thunder Stomp's range increases to 2.6 + 1/3*potency.
* Jumpjolt+ and Chain Lightning+ share the same bonus modifier (self.theme_storm_upgrade); therefore, if you select one, the other is active as well.
* -5 Block


== Gallery ==
== Gallery ==
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</gallery>
</gallery>


[[Category:Ability]]
{{Navbox themes}}
[[Category:Theme]]
[[Category:Transformation]]
[[Category:Transformation]]
[[Category:Stunned]]

Revision as of 07:15, 7 May 2022

Stormtouched is a Theme that can be gained by a Hero from the event chain Distant Thunder --> The Stormwell.

<self> contains the coiled power of a storm.
A fully transformed Stormtouched Mystic.
The alternative "Sea" skin, unlocked after completing the "Tempest" achievement.
Ability upgrade to Jumpjolt.

Theme conflicts

A Stormtouched hero will not be eligible for any of these additional themes: Mortificial Enhancements

If a hero has any of these themes, it is not possible to also become Stormtouched: None

Theme Upgrade

Feedback Loop

(Passive) For all enemy magic attacks against <name>, the damage (or warded damage) is received as bonus Potency that lasts one turn.

Note: to use this ability, it must be selected as a theme upgrade upon hero promotion.

Specifics

The hero can choose whether to first gain Stormgaze, Storm Arm, or Storm Leg, and their History will include:

<Hero> gained power from a goatherd's ancient Stormwell.

This theme is not affected by the Hero's colors.

Stormgaze

<self>'s eyes flash ominously.

Static Shock

2 true damage

Incoming melee damage has a 30% chance to deal 2 true damage to the attacker.

Storm Arm (L/R)

<self>'s left arm crackles and thrums.
<self>'s right arm crackles and thrums.
UI DiamondRed.png single action, ends turn

Jumpjolt

x magic damage, range 4.6 (Ranged)

Lightning surges through up to two foes, dealing half damage to the second. Stuns on stunt.

Damage: 3 + 1/2(Bonus Damage + Potency)

Upgrade

UI DiamondRed.png single action, ends turn

Jumpjolt+

x magic damage, range 4.6 (Ranged)

Lightning surges through up to two foes, dealing half damage to the second. Stuns on stunt.

Damage: 4 + (Bonus Damage + Potency)

UI DiamondRed.png single action, ends turn

Chain Lightning

x magic damage, range 4.6 (Ranged)

Lightning surges through up to three foes, dealing half damage to the second and third. Stuns on stunt.

Damage: 3 + 1/2(Bonus Damage + Potency)

Upgrade

UI DiamondRed.png single action, ends turn

Chain Lightning+

x magic damage, range 4.6 (Ranged)

Lightning surges through up to three foes, dealing half damage to the second and third. Stuns on stunt.

Damage: 4 + (Bonus Damage + Potency)

Storm Leg (L/R)

<self>'s left leg is stormy.
<self>'s right leg is stormy.
UI DiamondFeather.png swift action (free once per turn)

Thunder Stomp

x range

Once per turn as a swift action, stomps the ground with a small chance to stun enemies within range. Chance increases with stunt chance.

Range: 1.6 + 1/3 Potency (+1 if both legs)


Left Leg:
-5 Block

Right Leg:
-5 Block

Tips

  • Stormtouched’s unique ability to start with any limb allows it to combine into many themes and builds.
  • Stormtouched head is usually not suggested as it requires the player to get hit in order to work. However if a full tank character is desired this may be useful.
  • Stormtouched leg’s thunder stomp rarely hits but a missed Thunder Stomp still counts as an attack for setting up flanking and can allow the player to flank many targets easily.
  • Morthagi Wardrobe enemies notably are always stunned by Thunder Stomp.
  • Storm Touched arms are not the most powerful transformation attack but can allow the player to gain a useful potency scaling ranged attack with transformations they usually could not.
  • Jumpjolt+ and Chain Lightning+ share the same bonus modifier (self.theme_storm_upgrade); therefore, if you select one, the other is active as well.

Gallery