Sylvan

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Revision as of 08:33, 11 August 2022 by Kutsuu (talk | contribs) (Undo revision 21364 by FaeBriona (talk))

Sylvan is a Theme that can be gained by a Hero from the event Drifters.

Marked with green after sleeping in a spirit's clearing
A fully transformed Sylvan Warrior.
The alternative "Knotted" skin, unlocked after completing the "Into Mulch" achievement.
Ability upgrade to Witherbolt.

Theme conflicts

A Sylvan hero will not be eligible for any of these additional themes: Beartouched, Botanical, Celestial, Child of the Hills, Crystalline, Crowtouched, Deepist Spy, Flamesoul, Frogtouched, Gorgonoid, Mark of the Horn, Mortificial Enhancements, Shadow, Skeletal, Vulture Acolyte, Wolftouched

If a hero has any of these themes, it is not possible to also become Sylvan: Beartouched, Botanical, Celestial, Child of the Hills, Crowtouched, Crystalline, Deepist Spy, Flamesoul, Frogtouched, Gorgonoid, Mark of the Horn, Shadow, Skeletal, Vulture Acolyte, Wolftouched

Theme Upgrade

UI DiamondFilled.png single action

Chaos Whorl

(Active) Once per turn as a single action, <name> targets an enemy, causing it to suck up health from nearby enemies as Temp Health. Number of enemies and health taken increases with the size of the target, up to a 4-tile target.

Note: to use this ability, it must be selected as a theme upgrade upon hero promotion.

Specifics

The Hero gains Spirit-Marked.

Changing the Hero's hair and secondary color will change this theme's base appearance. The "Knotted" skin can be changed with the hair, the primary, and the secondary colors.

Sylvan Horns

<self> has grown horns.

Action:Swift Damage: +0.25(Physical+Potency)

Sylvan Tattoo

Green pulses through <self>'s face and hair.

+5 Retirement Age
–5 Tenacity

Sylvan Arm (L)

<self>'s left arm channels a twisting life force.
UI DiamondFeather.png swift action (free once per turn)

Invigoration

Twice per combat, <name> touches an adjacent target to grant x Temp Health.

Health: 2 + 1/2(Bonus Damage + Potency)


Sylvan Arm (R)

<self>'s right arm glows green, bearing a boney gauntlet.
UI DiamondRed.png single action, ends turn

Witherbolt

x magic damage, range 6 (Ranged)

<firstName> sends a chaotic bolt of withering energy that leaps among up to 3 enemies, doubling in damage for each target it hits.
(aa - ab - ac)

Initial Damage: 1 + 1/4(Bonus Damage + Potency)

Upgrade

UI DiamondRed.png single action, ends turn

Witherbolt+

x magic damage, range 6 (Ranged)

<firstName> sends a chaotic bolt of withering energy that leaps among up to 3 enemies, doubling in damage for each target it hits.
(x - y - z)

Initial Damage: 2 + 1/2(Bonus Damage + Potency)

Sylvan Leg (L)

Old: <self>'s left leg is ethereal and green.
New: <self>'s left leg belongs to Mother Nature.

Passive: +0.3 Speed
Charge: Physical damage +0.2 per each tile moved before attacking (max: 5 stacks)

Sylvan Leg (R)

<self>'s right leg is ethereal and green.

+0.5 Speed
–5 Block

Tips

  • Witherbolt is very powerful for Vigorflow build Mystics as it allows you to hit three targets with Vigorflow but only requires one arm leaving a human arm available to hold a Swan Scepter.

Theme Changes

Sylvan transformation has changed from it's original format. Look is now more like a green furred Minotaur.

Gallery