Difference between revisions of "Sylvan/Chaos Whorl"

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* 1 turn cooldown
* 1 turn cooldown
* Range: 5 + [[Long Reach]] (from hero to target)
* Range: 5 + [[Long Reach]] (from hero to target)
* Target enemy takes 1+size health from 3+size other enemies within range 5.1 of the target, where size is the number of tiles that the target enemy occupies (maximum 4)
* Target enemy takes <code>1+size</code> health from each of <code>3+size</code> other enemies within range 5.1 of the target, where <code>size</code> is the number of tiles that the target enemy occupies (maximum 4)


== Tips ==
== Tips ==
{{Navbox theme abilities}}</noinclude>
{{Navbox theme abilities}}</noinclude>

Latest revision as of 09:13, 14 March 2022

UI DiamondFilled.png single action

Chaos Whorl

(Active) Once per turn as a single action, <name> targets an enemy, causing it to suck up health from nearby enemies as Temp Health. Number of enemies and health taken increases with the size of the target, up to a 4-tile target.

Note: to use this ability, it must be selected as a theme upgrade upon hero promotion.

Specifics

  • 1 turn cooldown
  • Range: 5 + Long Reach (from hero to target)
  • Target enemy takes 1+size health from each of 3+size other enemies within range 5.1 of the target, where size is the number of tiles that the target enemy occupies (maximum 4)

Tips