Difference between revisions of "Testing"

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m (Clarified devMode.txt file)
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There are a number of dev tools that make it easier to test the game. One of the challenges in a randomly generated game is that you need to be able to access the content in order to test it, and if it is surfaced randomly, that might be hard.
There are a number of dev tools that make it easier to test the game. One of the challenges in a randomly generated game is that you need to be able to access the content in order to test it, and if it is surfaced randomly, that might be hard.


*enable dev mode by adding devMode.txt to your install folder.
*enable dev mode by adding devMode.txt to your install folder. (This doesn't need to contain any text, the game just checks if the file exists)
*enable cheats when you start a new game.
*enable cheats when you start a new game.
*objective cheats allow you to skip large sections, but might be bug prone.
*objective cheats allow you to skip large sections, but might be bug prone.
*See All and Overland Only are powerful
*See All and Overland Only are powerful
*Pick Events allows you to choose which (random?) events you get in each situation where a random event is selected. It can slow down play, but it's the best way to test particular events, e.g. when you are working on them.
*Pick Events allows you to choose which (random?) events you get in each situation where a random event is selected. It can slow down play, but it's the best way to test particular events, e.g. when you are working on them.

Revision as of 11:39, 17 November 2019

There are a number of dev tools that make it easier to test the game. One of the challenges in a randomly generated game is that you need to be able to access the content in order to test it, and if it is surfaced randomly, that might be hard.

  • enable dev mode by adding devMode.txt to your install folder. (This doesn't need to contain any text, the game just checks if the file exists)
  • enable cheats when you start a new game.
  • objective cheats allow you to skip large sections, but might be bug prone.
  • See All and Overland Only are powerful
  • Pick Events allows you to choose which (random?) events you get in each situation where a random event is selected. It can slow down play, but it's the best way to test particular events, e.g. when you are working on them.