Difference between revisions of "The Abandoned"

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(Created page)
 
Line 14: Line 14:
| <strong>Outcome</strong>
| <strong>Outcome</strong>
|-
|-
| Roll.
| Weakens the Drauven army. Roll. Success = heal the drauv. Failure = The drauv dies.
|}
|}
''2. "We can't waste out time on this. We have to move on."''
''2. "We can't waste out time on this. We have to move on."''
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| <strong>Outcome</strong>
| <strong>Outcome</strong>
|-
|-
| ...
| They leave the drauv.
|}
|}
''3. "Who said anything about "letting" it die?"''
''3. "Who said anything about "letting" it die?"''
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| <strong>Outcome</strong>
| <strong>Outcome</strong>
|-
|-
| Roll.
| Roll. Success = Put the drauv down. Failure = One of the party refuses to let the others kill the drauv.
|}
|}


== Trivia ==
== Trivia ==
 
The party must contain a hero with a healer score >=60 and another with hothead+coward >=60 for this event to trigger.


== Images ==
== Images ==

Revision as of 05:21, 29 December 2019

The Abandoned
The abandoned.PNG
Author
Jeremy Bernstein
Event type
Wilderness scouting

The party hears the cry of a wounded animal... which turns out to be an injured drauven child. One of the party tries to persuade the others to give it aid.

Choices

1. "Ugh. Fine. We'll camp here and "help" it."

2. "We can't waste out time on this. We have to move on."

3. "Who said anything about "letting" it die?"

Trivia

The party must contain a hero with a healer score >=60 and another with hothead+coward >=60 for this event to trigger.

Images