The Gambler

From Wildermyth Wiki
Revision as of 11:48, 24 December 2021 by Green riding hood (talk | contribs) (removing the permanent hp part as its only for one campaign)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
The Gambler
Douglas Austin
Event type
Wilderness scouting

A hero encounters a mysterious figure who challenges the hero to guess what is inside the box.


1. "I'd guess...something worn? A trinket?"

2. "In a box? Maybe some precious materials?"

3. "The essence of life itself."

4. "Nothing. Nothing is in the box."


This event targets heroes with the Lucky hook.