Difference between revisions of "The Geometry of Magic"

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| <strong>Outcome</strong>
| <strong>Outcome</strong>
|-
|-
| The hero and their companion gain '''+3 range accuracy''', '''+3 melee accuracy''', and '''+0.3 potency'''. Begin combat with some Deepists. Afterwards, the following is added to the hero's history:
| The hero and their companion gain '''+3 accuracy''' and '''+0.3 potency'''. Begin combat with some Deepists. Afterwards, the following is added to the hero's history:
  ''<q>They trained with a knight of the Warless Order, learning how to search out the physical geometry of magic. Ever after, they would work at aligning themself to the world's hidden shapes.</q>''
  ''<q>They trained with a knight of the Warless Order, learning how to search out the physical geometry of magic. Ever after, they would work at aligning themself to the world's hidden shapes.</q>''
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</gallery>
</gallery>


{{Targets2
| page = Targets hook Physical theGeometryofMagic intro
}}
__NOTOC__
[[Category:Event]]
[[Category:Event]]
[[Category:Physical]]
[[Category:Physical]]

Latest revision as of 12:16, 17 February 2023

The Geometry of Magic
Thegeometryofmagic1.png
Author
Douglas Austin
Event type
Opportunity

One of the heroes is feeling out of sorts. Their companion suggests a mystical retreat.

Choices

1. So they set out in the morning. Much too early.

1.1 Grueling and relentless.
1.2 Exploratory and unsteadying.

2. Hey, that sounds like something you'd really enjoy. I'll pass.

Trivia

This event is triggered by a hero with the Physical hook.

Targets