Difference between revisions of "The Lonely Cost"

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(Event renamed)
 
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{{Infobox event
#REDIRECT [[The_Prisoner]]
| event = The Lonely Cost
| image = Thelonelycost.png
| author = Douglas Austin
| type = Opportunity
}}
 
The heroes seek out an exiled hermit in order to lift a mysterious curse.
 
== Choices ==
 
'''1."Are you feeling alright? We have to hurry!"'''
: ''Choosing this option leads to another choice.''
::1,1 ''"Well...hate to say it, after we've come all this way, but...We can't rightly go and desecrate a hero's tomb."''
:::{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
|-
| Leads to a fight with the hermit.
|}
::1.2 ''"I know it's not right to desecrate the dead...but this is about preserving the living."''
:::{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
|-
| Leads to a calamity, improving your enemies.
|}
 
'''2."Something about this is just...weird. Let's think on it."'''
 
 
== Trivia ==
 
*Facing the Mystic makes the heroes refer to the game as "Wildermyth". A metajoke about the game itself
 
 
== Images ==
 
<gallery>
File:Dwemerald.png|The dwemerald
</gallery>
 
[[Category:Event]]

Latest revision as of 08:36, 1 February 2020

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