Difference between revisions of "The Sickness"

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Accept the call ''"Yes, we go. There is no solider thing than fate."'' <br>
Accept the call ''"Yes, we go. There is no solider thing than fate."'' <br>
Refuse the call ''"Hold up... we can't go tonight. Look at the shape of the moon."'' <br>
Refuse the call ''"Hold up... we can't go tonight. Look at the shape of the moon."'' <br>
If you accept the call, the hero finds a toxic orb that is the cause of the village's sickness. This leads to a second choice.
==Choices==
Ambush the [[Gorgon]] before it sees you <br>
Make sure you destroy the altar first <br>


[[Category:Event]]
[[Category:Event]]

Revision as of 05:32, 4 May 2019

The Sickness (written by Douglas Austin) is an event in Wildermyth. The party spend time in a village affected by a sickness, and one of the heroes is called to find a place they visited in a dream.

Choices

Accept the call "Yes, we go. There is no solider thing than fate."
Refuse the call "Hold up... we can't go tonight. Look at the shape of the moon."

If you accept the call, the hero finds a toxic orb that is the cause of the village's sickness. This leads to a second choice.

Choices

Ambush the Gorgon before it sees you
Make sure you destroy the altar first