Difference between revisions of "Think Fast"

From Wildermyth Wiki
Line 13: Line 13:
| <strong>Outcome</strong>
| <strong>Outcome</strong>
|-
|-
|  
| +0.5 Armor and +0.5 Warding for party (requires a Hunter in the party)
|}
|}
3. ''<q> Let's light a fire to set the mood <q>''
3. ''<q> Let's light a fire to set the mood <q>''

Revision as of 10:37, 24 November 2019

Think Fast (written by Nate Austin) is an event that occurs when the party is ambushed while scouting. Depending on party composition you will be given a range of choices which may buff or debuff party members in the following battle.

Choices

1. Just enough time to finish sharpening my blade

2. And I thought we would have to find them

3. Let's light a fire to set the mood

4. Ugh, I'm cooking here! Should I pull it off the fire? Or will this be a quick fight?