Difference between revisions of "Vigorflow"

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'''Vigorflow''' is a [[Mystic]] [[:Category:Ability|ability]].  
'''Vigorflow''' is a [[Mystic]] [[ability]].  


==In-Game Description==
==In-Game Description==


  <q>''(Passive) For each interfused object, [[Hero]]'s physical attacks gain +1 damage.''</q>
  <q>''(Passive) For each interfused object, Hero's physical attacks gain +2 damage; interfused objects take 1 damage whenever a physical attack is used.''</q>
 
== Upgrade ==
 
<q>''Physical damage buff per interfused object increased from +2 to '''+3'''. Interfused objects also grant +1 [[speed]].''</q>
 
== Specifics ==
 
The bonus damage applies to melee and ranged physical attacks, including theme attacks that do magic damage like [[Flamesoul#Fire Arm (L)|Cone of Fire]]. It does ''not'' apply to any interfusion effect.


==Uses==
==Uses==
Enabled by moves at allow extra interfusions, like [[Openmind]] or [[Thnarrs Accordica]].
Unlike most mystic abilities, it does not care about [[Potency]] or [[Spell Damage]], so can be effectively used by a low-level mystic with a bow.
It works well with fire, which can't break because it has no life.


[[Category:Battle]]
[[Category:Battle]]

Revision as of 13:19, 1 January 2022

Vigorflow is a Mystic ability.

In-Game Description

(Passive) For each interfused object, Hero's physical attacks gain +2 damage; interfused objects take 1 damage whenever a physical attack is used.

Upgrade

Physical damage buff per interfused object increased from +2 to +3. Interfused objects also grant +1 speed.

Specifics

The bonus damage applies to melee and ranged physical attacks, including theme attacks that do magic damage like Cone of Fire. It does not apply to any interfusion effect.

Uses

Enabled by moves at allow extra interfusions, like Openmind or Thnarrs Accordica.

Unlike most mystic abilities, it does not care about Potency or Spell Damage, so can be effectively used by a low-level mystic with a bow.

It works well with fire, which can't break because it has no life.