Difference between revisions of "Watchman"

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(→‎Mechanics: Added bonelink ability)
 
Line 5: Line 5:
In-game description:
In-game description:
  Ratcheting necks swing round as its armored body roves, keeping uncompromising vigilance.
  Ratcheting necks swing round as its armored body roves, keeping uncompromising vigilance.
==Base values==
{| class="wikitable" style="text-align: center"
!   !! style="width:7.5em" | Storyteller !! style="width:7.5em" | Adventurer !! style="width:7.5em" | Tragic Hero !! style="width:7.5em" | Walking Lunch
|-
| style="text-align: left" | Health || 9 ||  ||  || 
|-
| style="text-align: left" | Speed || colspan=4 | 5
|-
| style="text-align: left" | Armor || colspan=3 | 2 ||
|-
| style="text-align: left" | Warding || colspan=2 | 0 || colspan=2 |
|-
| style="text-align: left" | Melee Accuracy || colspan=4 | 100
|-
| style="text-align: left" | Range Accuracy || colspan=4 | 105
|-
| style="text-align: left" | Dodge || colspan=4 | 30
|-
| style="text-align: left" | Block || colspan=4 | 70
|-
| style="text-align: left" | Size || colspan=4 | 2 Tiles
|}


==Mechanics==
==Mechanics==
Line 12: Line 36:
! Name
! Name
! Type
! Type
! Damage
! Range
! Effect
! Effect
|-
|-
| Search  
| Search  
|
| Scout
|
| 2
| Every hero in a 2 tile radius will lose their hidden effect.
|-
| Attack Door
| Attack Scenery
|
|  
|  
| Attacks the door, dealing 2 damage to it.
|-
| Guerilla
| Passive
|
|
| Flanking attack [[shred]].
|-
|-
| Crossbow
| Crossbow
| Ranged attack
| Ranged Physical Attack
|
| 4-5
| 5
|  
|-
|-
| Slam  
| Slam  
| Melee attack  
| Melee attack  
|
| 4-6
| 1
|  
|-
|-
| Bonelink
| Bonelink
| Passive
| Passive
|
|
| Watchman gains armor and blocking from being near allies.
| Watchman gains armor and blocking from being near allies.
|}
|}

Latest revision as of 11:34, 4 December 2021

Watchman

A type of Morthagi. The watchman is perhaps the Morthagi most obviously suited to combat. Its ability to strike from range or up close makes it doubly dangerous.

Description

In-game description:

Ratcheting necks swing round as its armored body roves, keeping uncompromising vigilance.

Base values

  Storyteller Adventurer Tragic Hero Walking Lunch
Health 9
Speed 5
Armor 2
Warding 0
Melee Accuracy 100
Range Accuracy 105
Dodge 30
Block 70
Size 2 Tiles

Mechanics

Name Type Damage Range Effect
Search Scout 2 Every hero in a 2 tile radius will lose their hidden effect.
Attack Door Attack Scenery Attacks the door, dealing 2 damage to it.
Guerilla Passive Flanking attack shred.
Crossbow Ranged Physical Attack 4-5 5
Slam Melee attack 4-6 1
Bonelink Passive Watchman gains armor and blocking from being near allies.

Lore

'Watch what?' - Some Dense Meatslice